Crysis completely rendered by CPU

CPU vs. GPU 3D gaming.

Cameron Wilmot
Published Mon, Apr 7 2008 5:55 AM CDT   |   Updated Sat, Aug 8 2020 10:29 AM CDT
This should be voted "Coolest News of the Week" by far. SwiftShader 2.0 was recently released by Transgaming Technologies which is a 3D software renderer. In the simplest of terms, it allows the CPU to render 3D applications aka games!

PC Games and Hardware in Germany spent some time with the new 3D software renderer over the past weekend and showed some very interesting details. The results are less than impressive for the CPU vs. GPU with a single GeForce 8500GT graphics card being able to provide seven times better performance than an Intel Core 2 Quad processor clocked at 3.8GHz.

If you like numbers, that is an average frame rate of 30 FPS vs. 4.6 FPS. These numbers were generated in Crysis 1.2 at 800 x 600 with no AA or AF enabled in the "Ice" benchmark.

Even though the numbers don't look good at this early stage of the game, PCGH claim that SwiftShader 2.0 is up to 50 times faster than the reference rasterizer from Microsoft and supports Shader Model 2.0. There are more benchmarks including 3DMark and Call of Duty 4 over at the article, which is here (translated from German to English via Google). There are also a bunch of screenshot comparing GPU and CPU graphics quality.

Cameron founded TweakTown in 1999 after it originally started off as his personal homepage. Cameron was once, many years ago, the only person at TweakTown producing content, but nowadays, he spends his time ensuring TweakTown operates at its best in his senior management role.

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