Monster Hunter World PC and console updates will be synchronized soon

Capcom will synchronize its monstrous RPG on all platforms starting in April.

Published Sun, Jan 19 2020 3:52 PM CST   |   Updated Tue, Nov 3 2020 11:45 AM CST

Capcom today announced that both consoles and PC versions of Monster Hunter World will be synchronized in April 2020, solidifying a huge cross-platform focus for future updates.

Monster Hunter World PC and console updates will be synchronized soon |

Following the game's release on PC, Monster Hunter World is getting some expansive updates on all platforms. The two versions will still be independently updated throughout the next few months until they get matched up in April with simultaneous content drops.

"Later in April marks the beginning of major content updates for both PC and console being released on the same schedule. New Arch-Tempered and Master Rank versions of existing monsters will be available at the same time for both PC and console players, followed by the return of a fan-favorite monster in May. More synced updates and additional monsters will be available in June and beyond, with details coming at a later date," Capcom wrote in a press release.

Capcom outlined the upcoming content drops on both PC and consoles, complete with a big second anniversary event, new monsters, and new regions. The new updates are just the start of the developer's continued support of their biggest game ever made and aims to create more engagement over time.

The updates include:


February 6 - New monster Rajang

  • New Volcanic Region
  • Resident Evil crossover event

March 12 - New Stygian Zinogre monster

  • New Tundra Region that includes monsters like Barioth and Viper Tobi-Kadachi, as well as extra materials
  • New siege with expansive rewards

Console players

Feb - March

  • Limited events that boost chance of fighting higher quality monsters
  • Two new monster variants
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Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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