Streaming has consumed 80% of the US music market, was just 7% in 2010

Music streaming has almost completely consumed physical music within the last decade.

Comment IconFacebook IconX IconReddit Icon
Tech and Science Editor
Published
Updated
& 30 seconds read time

Music streaming has taken over the US music market. Organizations are now saying it accounts for 80% of the market, compared to only accounting for 7% back in 2010.

The Recording Industry Association of America or RIAA for short has released some new decade long statistics onto their official Twitter page. The RIAA says that over the course of the decade, streaming has become the staple way of accessing music in the music market, surpassing physical media by a landslide.

The above image shows that back in 2010, physical music took the lions share of the market at 52%, digital downloads took 38%, and streaming only had 7%. Now, looking at the 2019 data, streaming has basically eaten physical music, reducing it down to just 9% of the market, while streaming sits strongly at 80%. The increase in streaming is no doubt a result of many more Americans now having a smartphone and downloading apps such as Spotify or Apple Music.

Streaming has consumed 80% of the US music market, was just 7% in 2010 | TweakTown.com
Photo of the Apogee Hype Mic - USB Microphone with Analog Compression for Capturing
Best Deals: Apogee Hype Mic - USB Microphone with Analog Compression for Capturing
Country flag Today 7 days ago 30 days ago
- $349 USD
Buy
- $459.95 CAD
Buy
- £313
Buy
- $349 USD
Buy
* Prices last scanned on 3/18/2025 at 3:47 am CDT - prices may not be accurate, click links above for the latest price. We may earn an affiliate commission from any sales.
NEWS SOURCE:engadget.com

Tech and Science Editor

Email IconX IconLinkedIn Icon

Jak joined the TweakTown team in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science, space, and artificial intelligence news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms.

Related Topics

Newsletter Subscription