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Beware PUBG's second blue inner circle, it's a camper deterrent

Bluehole has devised a way to stop people camping in PlayerUnknown's Battlegrounds.

@Jak_ConnorTT
Jak Connor
Published Mon, Dec 9 2019 3:09 AM CST   |   Updated Sat, Aug 8 2020 10:29 AM CDT

PUBG Corp has been recently testing out a new mechanic that is a deterrent against players camping in the middle of the circle.

Beware PUBG's second blue inner circle, it's a camper deterrent | TweakTown.com

In a new statement on their blog post, PUBG Corp has said they have noticed a large chunk of players landing in the middle of the circle, looting and finding a spot to wait it out until end game. To stop this, PUBG Corp has introduced a new second circle that will force players to keep on the move, encouraging more combat and less safe spaces.

The new map mechanic is a blue circle that appears in the inner area of the first circle. This inner circle will damage players that enter it, here's what PUBG Corp had to say, "Land, loot, and camp in the circle for the rest of the match no more. Circle squatters that felt safe not to engage the enemy will now be forced to keep it moving as a second blue zone is being added to the existing circle. The new 'inner blue zone' will be both a camping deterrent and an indicator of where the next circle will be."

At the moment, this new feature is strictly only in PUBG Labs, it is unclear whether or not the developer will roll it out onto the live main servers.

"Players didn't know where the next circle would be, so whoever was lucky enough to be in the next circle had a higher chance of winning. As the next circle location was unknown, players could often find themselves fighting with the Blue Zone more than their foes and have to hoof it the entire match."

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Jak's love for technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms. Instead of typical FPS, Jak holds a very special spot in his heart for RTS games.

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