Halo: Reach is coming to PC in just a few weeks, but 343i will take a break before it starts testing out its next Halo PC project.
Once Reach ships on December 3, the next up for a PC launch is Halo: Combat Evolved. But don't expect to try out Master Chief's original FPS adventure on PC before 2020 (unless of course you play the old-school version).
"Once Reach comes out next month, after the holiday we will start to reset and we'll start to flight Halo CE. We're just going to keep going down the road until we fill out the rest of the collection," 343i's Brian Jarrard told PCGamesN.
343 Industries has faced a few issues with porting such old games to PC, especially with Reach, which was ported to both consoles and PC. At one point the new customization system kept using up all of the original Xbox One's onboard memory, which stalled development. That bug was squashed but Reach will apparently be capped at 60FPS and may suffer from some significant latency issues at launch.
Jarrard says porting these games to PC has been pretty tough but the team is committed to hitting the performance marks they promised.
"It's been more challenging than we initially thought, and it's taken longer than we expected. But it is important that we don't cut corners."
Halo: Reach launches on both Steam and the Windows Store for $10, and is included in the $40 Master Chief Collection PC bundle.
- >> NEXT STORY: Detroit: Become Human on PC: new engine, 4K support and December debut
- << PREVIOUS STORY: What it's like to play Stadia with terrible latency