Assassin's Creed Odyssey, day 1 patch notes for early buyers

Ubisoft roll out day 1 patch for Assassin's Creed Odyssey, patch notes available here.

Published Tue, Oct 2 2018 4:00 AM CDT   |   Updated Tue, Nov 3 2020 11:50 AM CST

Ubisoft is about to launch their newest installment into the Assassin's Creed franchise, Assassin's Creed Odyssey. Buyers of the gold edition and above will receive the game three days before the games official launch, not before a classic day 1 patch though.

Assassin's Creed Odyssey, day 1 patch notes for early buyers |

Just yesterday I gave a detailed breakdown of each of the purchasing options Ubisoft was giving fans for the upcoming Assassin's Creed Odyssey. Out of the four options that were available, the Gold Edition and the Ultimate Edition gave players the option of playing Odyssey on the 2nd of October, three days before the titles official release date on October 5th. Visit the full breakdown of each of the options here.

After all of the early bird buyers grabbed their copies and jumped into the game, Ubisoft has decided to roll out a day 1 patch for the title. Coming in at 1.5GB we can see fixes for gameplay, qualitative improvements and technical improvements implemented into the title. Some of the fixes include fixing "many "game breakers" that could happen in specific conditions." For more information regarding the patch notes, visit the official Ubisoft website post here.

Patch Sizes:


PS4: 1.4GB


Gameplay Improvements

  • Made Lieutenants scale with the player character for both Boarding and Call To Arms
  • Added "Historical Locations" filter to the World Map
  • Addressed many "game breakers" that could happen in specific conditions

Qualitative Improvements

  • Increased diversity in haircuts

Technical Improvements

  • Reduced loading times in various areas including before flashbacks and dialogues
  • Reduced occurrence of low-resolution textures on up close NPCs and objects
  • General improvement to performance and stability

Jak joined the TweakTown team in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science and space news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms. Instead of typical FPS, Jak holds a very special spot in his heart for RTS games.

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