NVIDIA RTX technology: real-time ray tracing for games

NVIDIA will soon announce RTX technology for games; real-time ray tracing will soon be real!

| Mar 16, 2018 at 8:57 pm CDT

NVIDIA hasn't briefed press on their upcoming RTX technology just yet, but VideoCardz is reporting that the GeForce giant will announce RTX on Monday.

NVIDIA RTX technology: real-time ray tracing for games | TweakTown.com

NVIDIA's new RTX technology is a huge deal as it will usher in real-time cinematic rendering for game developers, with NVIDIA also preparing Ray Tracing for GameWorks, something that will allow real-time Area Shadows, Glossy Reflections, and Ambient Occlusion for game development.

The company has teamed up with Microsoft for a new API for RTX, something that will allow major game engines to support it, including Unreal Engine, Unity, and DICE's Frostbite engine. VideoCardz reports that there are already three developers that are working on RTX: EA Games, Remedy, and 4A Games.

Last updated: Mar 17, 2018 at 06:11 am CDT

NEWS SOURCE:videocardz.com


Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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