Metal Gear Survive charges for extra save files

Konami is banking on in-game purchases, surprising no one.

Published Wed, Feb 21 2018 2:07 PM CST   |   Updated Tue, Nov 3 2020 11:52 AM CST

Chasing the lucrative service game tail, Konami has monetized Metal Gear Survive in lots of different ways--including making gamers pay cash to unlock extra save files.

Metal Gear Survive charges for extra save files |

Like most online live service games Metal Gear Survive has an in-game currency that's used to "increase the productivity of Exploration Teams, increase food production and boost other features in the game." This currency, or SV coins, is Konami's main monetization point for the online-based tactical shooter, and the cost ranges anywhere from $0.99 for 100 coins to $50 for 60,020 coins.

But apparently bandwidth is at a premium (or Konami wants to maximize returns in key areas, which is more likely) as the publisher is charging players extra money to unlock additional save files. Metal Gear Survive has a max of four save files, but the game only let's you save one playthrough by default; if you ever want to start over you'll have to buy an extra save slot a la carte for 1,000 SV or about $10, or 1/4th of the game's MSRP.

As soon as Metal Gear Survive was announced I pretty much knew microtransactions would be involved, and it's no surprise that Konami is chasing the revenue model. In-game purchases are a billion dollar industry that has strongly invaded the video games market. Publishers like Activision, EA, Ubisoft and Take-Two Interactive make billions a year on these engagement strategies and there's really no end in sight...unless, of course, anti-lootbox measures are passed.


Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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