AC: Origins patch fixes UltraWide, multi-GPU issues

Assassin's Creed: Origins patch has a bunch of fixes, including UltraWide and multi-GPU improvements.

@anthony256
Published Wed, Nov 22 2017 11:16 PM CST   |   Updated Tue, Nov 3 2020 11:53 AM CST

Ubisoft has released a new update for Assassin's Creed Origins on the PC, with v1.05 including some fixes for problems with 4K resolution and multi-GPU setups.

AC: Origins patch fixes UltraWide, multi-GPU issues | TweakTown.com

The new AC: Origins v1.05 patch addresses "several Ultra HD monitor, multi-monitor mode, and multi GPU mode issues". There's also fixed hardware performance metrics for AMD Radeon R9 200 series cards, too. Here's the graphics/audio fixes in the new v1.05 patch for Assassin's Creed Origins.

  • Improved Sandstorm ending visual
  • Fixed some level of detail issues in the world and for some NPCs
  • Fixed an issue that could prevent the call mount whistle from playing
  • Fixed an issue that could cause music tracks to overlap
  • [PC] Temporarily deactivated spatial sound support to resolve issues with some USB headsets
  • [PC] Fixed the functionality of the Field Of View option during the Benchmark session

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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