It looks like we should get a little hyped for Wolfenstein II: The New Colossus, with the developer teasing it is "bigger, badder, and more brutal" than the first.
Developer MachineGames made the big switch to the id Tech 6 engine for Wolfenstein II, with Creative Director Jens Matthies explaining to GameSpot in a recent interview: "A big change was switching to [Id Tech 6] because the first [Wolfenstein] was made in the transition from the previous generation to the new generation of consoles. So, in terms of the visuals and how our faces can express things, everything the sound design, the technology is way, way, way more advanced. Everything on the audio/visual front has a very big upgrade. The whole sound engine is new, it's everything from the AI on up - we rebuilt everything. So, everything is much more capable".
The Xbox One X and PS4 Pro will be getting console-specific enhancements, while the PC will be the supreme version as expected. Matthies continued: "We have uncapped frame rates. We are huge PC players, too, and I think all of id's games have a very strong PC DNA in them. So, it's very important for us to make sure the PC version of the game feels as solid as any console version. And [PC] is also our primary testing platform. I am confident that PC players will be very happy with the PC version".
Wolfenstein II: The New Colossus will be launching on October 27 for the PC, Xbox One, and PS4 while the Nintendo Switch will receive it in early 2018.
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