Wolfenstein II will have uncapped FPS on the PC

Wolfenstein II will have PS4 Pro support, and uncapped FPS on the PC (so it should)

@anthony256
Published Tue, Oct 10 2017 9:19 PM CDT   |   Updated Tue, Nov 3 2020 11:53 AM CST

It looks like we should get a little hyped for Wolfenstein II: The New Colossus, with the developer teasing it is "bigger, badder, and more brutal" than the first.

Developer MachineGames made the big switch to the id Tech 6 engine for Wolfenstein II, with Creative Director Jens Matthies explaining to GameSpot in a recent interview: "A big change was switching to [Id Tech 6] because the first [Wolfenstein] was made in the transition from the previous generation to the new generation of consoles. So, in terms of the visuals and how our faces can express things, everything the sound design, the technology is way, way, way more advanced. Everything on the audio/visual front has a very big upgrade. The whole sound engine is new, it's everything from the AI on up - we rebuilt everything. So, everything is much more capable".

The Xbox One X and PS4 Pro will be getting console-specific enhancements, while the PC will be the supreme version as expected. Matthies continued: "We have uncapped frame rates. We are huge PC players, too, and I think all of id's games have a very strong PC DNA in them. So, it's very important for us to make sure the PC version of the game feels as solid as any console version. And [PC] is also our primary testing platform. I am confident that PC players will be very happy with the PC version".

Wolfenstein II will have uncapped FPS on the PC | TweakTown.com

Wolfenstein II: The New Colossus will be launching on October 27 for the PC, Xbox One, and PS4 while the Nintendo Switch will receive it in early 2018.

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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