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AMD's new Radeon Pro 400 series finds a home with Apple

AMD announces its new Polaris-based Radeon Pro 400 series graphics.

@anthony256
Published Thu, Oct 27 2016 9:35 PM CDT   |   Updated Mon, Oct 19 2020 8:17 PM CDT

Apple unveiled its new 15-inch MacBook Pro today, something that includes AMD's new Polaris-based Radeon Pro 400 series graphics, available first inside of the new 15-inch MBP.

AMD's new Radeon Pro 400 series finds a home with Apple 10 | TweakTown.com
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AMD's new Radeon Pro 400 series graphics is explained perfectly on the Radeon Pro website, which details the new Polaris GPU as the best choice for creators.

AMD's new Radeon Pro 400 series finds a home with Apple 13 | TweakTown.com

Radeon Technologies Group SVP and Chief Architect, Raja Koduri, explains: "We couldn't be more proud to have Radeon Pro 400 Series Graphics launching in the new 15-inch MacBook Pro, a notebook designed for performance and creativity".

There are three new Radeon Pro 400 series SKUs:

  • Radeon Pro 460 - 1.86TFLOPs/16 CUs/1024 SPs
  • Radeon Pro 455 - 1.3TFLOPs/12 CUs/768 SPs
  • Radeon Pro 450 - 1TFLOPs/10 CUs/640 SPs
AMD's new Radeon Pro 400 series finds a home with Apple 11 | TweakTown.com

AMD has utilized some advanced process techniques with the Radeon Pro 400 series, using "die thinning" which reduces the thickness of each wafer of silicon used in the GPU from 780 microns, to just 380 microns - as thin as four pieces of paper. This allows the Radeon Pro 400 series to have a TDP of just 35W, offering ssome great performance in a small power envelope.

The company launched its new "Meet the Creators" program with the Radeon Pro 400 series, which the company explains as: "The "Meet the Creators" program will also explore how Radeon Pro graphics play a role in the creative process, from harnessing extraordinary graphics performance in today's popular 2D and 3D creative applications, to using modern low-overhead graphics and compute APIs to accelerate rendering in today's workflows. A part of that workflow is Radeon ProRender, AMD's physically-based rendering engine planned for open source later this year, and supported via plugins across many popular 3D content creation applications including Autodesk® Maya®, and a beta plugin for Rhino®. Bolstering the list of supported applications, AMD and Maxon announced today that Radeon ProRender software will be available in a future release of Maxon's powerful and intuitive Cinema 4D application for 3D modeling, animation and rendering, providing GPU-accelerated performance on Mac by leveraging Radeon Pro graphics and Apple's Metal API".

NEWS SOURCE:techpowerup.com

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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