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Assassin's Creed Syndicate patch 1.4 is out, improves performance

Assassin's Creed Syndicate has been updated to version 1.4 which brings enhanced stability and better performance to the PC among other things

Jeff Williams | Feb 25, 2016 at 01:04 pm CST (2 mins, 28 secs reading time)

Assassin's Creed Syndicate just got a new patch that seems to focus the most on improving performance all around. It wasn't the worst performing AC game on release, but it also wasn't the smoothest experience from a new game either.

Assassin's Creed Syndicate patch 1.4 is out, improves performance  | TweakTown.com

Unlike the misstep that was the release of Assassin's Creed Unity, Syndicate had fewer bugs and game-breaking glitches when it became available. The crowd density was reduced in order to help alleviate some of the issues regarding framerate while walking around the bustling city. That helped, but the increased environmental geometry, improved ambient occlusion along with increased shadow map rendering quality has made for quite the resource hungry game.

SLI in particular scaled horribly in the beginning, though it works quite well now. Ubisoft has been very quick to react to player feedback this time around putting out patches that have solved nearly all the issues and glitches that did, unfortunately, happen to make it into the final release of Assassin's Creed Syndicate. Curious if your system is any better, download the patch and let us know!

Assassin's Creed: Syndicate - Patch 1.4 Changelog:

PC

  • Added DLC - The Last Maharaja support
  • Fixed "Jack's message" puzzle issue
  • Fixed crash in World War I mission
  • Fixed crash on Title Screen when downloading Jack The Ripper
  • Fixed geometry corruption on Intel integrated GPU
  • Fixed TXAA shaking
  • Fixed several render issues
  • Fixed several UI issues
  • Fixed few online issues

Online

  • Fixed an issue where glitches might fail to award the player Helix rewards
  • Fixed an issue where the permanent XP Boost from the Season Pass would not be present in some cases

World/3D/Menu/HUD

  • Fixed a typo with the Military Chapel's bombing description
  • Fixed an issue where the "Legendary Assassin kukri" would appear uncrafted and unusable after crafting it
  • Fixed an issue with some achievements unlocking when they should not

Mission

  • Fixed an issue in the "A Night to Remember" mission where the user could be stuck outside the vault in some rare cases, leaving no possibility to progress further
  • Fixed an issue, in the "Jack the Ripper" DLC, in the "Jack's Lieutenants" mission where the objective would not update
  • Fixed an issue, in the "Jack the Ripper" DLC, in the "Letter of Intent" mission where it could fail without a desynch in some specific cases

Stability/Performance

  • Improved performance and stability

Last updated: Apr 6, 2020 at 04:55 pm CDT

NEWS SOURCE:forums.ubi.com
Jeff Williams

ABOUT THE AUTHOR - Jeff Williams

Jeff grew up in the Pacific Northwest where he fell in love with gaming and building his own PC’s. He's a huge fan of any genre of gaming from RTS to FPS, but especially favors space-sims. Now he's stepped into the adult world by becoming a professional student looking to break into the IT Security world. When he’s not deep in his studies, he’s deep in a new game, revisiting an old game, or testing the extreme limits of his own PC. He's now a news contributor for TweakTown, looking to bring a unique view on technology and gaming.

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