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Hitman will run on DirectX 12, may support Vulkan

GDC talk outs DirectX 12 as Hitman API, Vulkan might be in the mix, too.

Published Thu, Jan 21 2016 5:05 PM CST   |   Updated Tue, Nov 3 2020 12:01 PM CST

IO Interactive's lead render programmer Jonas Meyer will be hosting a talk at this year's GDC in March focusing on Hitman's DirectX 12-powered renderer. Though there've been whispers here and there about the upcoming stealth game supporting Microsoft's new API, this is the only positive proof we know of.

Hitman will run on DirectX 12, may support Vulkan | TweakTown.com

The talk -- named "Advanced Graphics Techniques Tutorial Day: Rendering Hitman with DirectX 12" -- is said to offer a deep look into how the renderer works and how it's used with Hitman specifically. The goal: teaching the audience "how to write a fast and efficient DirectX 12 / Vulkan engine, and how to use the new [hardware] features to implement new graphics techniques", indicating Vulkan support could be in the mix, too.

Sean has a background in journalism, and has been using that to write about gaming and tech since 2008 - first for Neoseeker, then Rage3D, and now, TweakTown. As News Editor, Sean's job is to supply regular stories on the latest happenings in the tech world. He also writes tweak guides to help you get the most out of your PC games and hardware.

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