Ever wondered what Ocarina of Time would look like as a modern day game? Talented 3D artist Michael Eurek answers this query with a truly stunning vision of the Nintendo 64 classic rendered in Unreal Engine 4.
Eurek's enchanting overhaul takes us on a tour of the flowing oasis of Zora's Domain, fully realizing the original island vibes with torch-fire licking the rough-hewn rock walls, beautiful waterfalls, lush flora, and a color scheme that truly immerses you in another world. When I played the game as a kid, this area was one of my personal favorite areas in the game because of the tropical atmosphere, and it's amazing to see Zora's refuge given such a high-detail overhaul.
King Zora XVI sits atop his throne, features muted and frozen in stone. The water churns and endlessly flows while the exotic jungle plants sway in the gentle breeze. Everything is rendered in such pristine hyper-realistic fidelity that it really brings a new dimension to the franchise, offering a testament to the new generation of game-building engines that developers have at their fingertips.
With exciting new innovations in VR tech on the way, we'll soon be able to step into these kinds of environments and experience them firsthand. Once the Oculus Rift and HTC Vive hit the market 3D artists will busily craft teasers and demos like these. I for one can't wait to step into Zora's Domain and dive right into its cool waters--what better way to spend a vacation?