F1 2015 had an original release window of June, but Codemasters has just delayed the game to July 10. To try and fan the rage away, Codemasters released a new in-engine teaser trailer, which you can see below.
With F1 2015 built from the ground up for current generation consoles, it also sports a brand new engine and handling model. Codemasters' Game Director, Paul Jeal, has come out and said: "F1 2015 marks an exciting new chapter for Codemasters and FORMULA ONE; it's a shift in direction for the game series, on new formats and our brand new game engine, with the game set to be released earlier in the season, launching this June". Jeal added: "The handling is a vast improvement from our previous games. In particular our new tyre model is a superb step forward towards realism, letting you explore where the limit is and allowing you to instantly feel much more connected with the car".
He continued: "You can now experience the changes in grip caused by temperature changes, wear, car set-up, debris and weather conditions. Our improved vehicle dynamics much more accurately convey the difference in performance and the feel between mechanical and aerodynamic grip. The new Force Feedback system adds to the feeling of connection with the car and track surface. The more natural and realistic nature of the game physics also serves to ensure that the racing experience is more accessible, enjoyable and rewarding for players of all skill levels".
"With the second race of the 2015 FIA FORMULA ONE WORLD CHAMPIONSHIP this weekend in Malaysia, the team is busy modelling the new 2015 cars and drivers in readiness for the game's summer launch. You can see a tease of our first signed off 2015 content in our debut screenshots, as well as an early glimpse of the Mexican circuit. In addition to the 2015 season, we are also delighted to be able to offer the 2014 season as a bonus selectable season*. Even this far out from our games release they truly show the power of our new game engine".
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