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Media consumption workloads mean a strong push for x86 processors

Experts claim that x86 processors now need to be added into various media technologies, expecting a major rise in x86 global market share

Chris Smith | Dec 14, 2014 at 05:09 am CST (0 mins, 56 secs reading time)

As according to a newly issued press release by ABI Research, there has been a major push for higher-workload media stations in today's climate - pushing these system to receive upgraded hardware including x86 processing units.

Media consumption workloads mean a strong push for x86 processors | TweakTown.com

This comes paired with a foretasted an x86 processor growth from 43% market share in 2013 to a much larger 51% in 2020. This is coupled with higher levels of semiconductor integration, seeing Systems on Chips being merged x86 or ARM processors with DSPs becoming standard practice.

These new advanced media products have seen vast visualization improvements in recent years, with Sam Rosen, Practice Director for TV & Video, claiming "Cloud video workflows, such as that developed by Elemental and EVS for the FIFA World Cup, place a high priority on software flexibility" expressing a much-needed hardware upgrade for existing technology.

Intel controls the majority of this x86 market and IP Video services growing including live-streaming and the need for file-based multi-format encoders, it only seems reasonable that processing units shall increase with this technology. It's no surprise that x86 processors would be needed at some time and it now seems that the time is now.

Last updated: Apr 6, 2020 at 08:47 pm CDT

NEWS SOURCE:businesswire.com
Chris Smith

ABOUT THE AUTHOR - Chris Smith

I'm a competitive gamer and was an eSports employee. Recent changes have seen me hang up the mouse and move over to the technology world, covering all news for TweakTown, ranging from gaming news to opinion articles and the latest tech releases. Expect to see a few different articles on international eSports news and competitive game releases, as well as audio and mobile device content.

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