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Battlefield 4 will 'never force' team play, but will 'encourage' it

Battlefield 4 will 'encourage' team play, but it will 'never force' it

Anthony Garreffa | Aug 11, 2013 at 7:30 am CDT (0 mins, 44 secs time to read)

Thomas "Thompen" Andersson, Battlefield 4's Lead Multiplayer Designer, has explained how the developer is designing Battlefield 4 to "highly encourage" but "never force" team play in the first-person shooter.

Battlefield 4 will 'never force' team play, but will 'encourage' it | TweakTown.com

DICE's first incentive for players, involves gameplay mechanics, where he continues on the official Battlefield 4 blog: "We want to promote team play by creating great gameplay mechanics such as Field Upgrades, Commander Mode, and a new range of gadgets specifically designed to expand co-operation in the field. We have drastically expanded on the tools and benefits of efficient team play, and as a result we feel Battlefield 4's multiplayer experience is the deepest, most rewarding, and fun experience in the series."

Andersson said he believes EA DICE can "do a better job ... of letting players make more educated choices in their kit loadouts and combat roles" by showing what gadgets do and allowing gamers to compare weapons.

Last updated: Apr 7, 2020 at 11:38 am CDT

NEWS SOURCE:polygon.com
Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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