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Motorola want 2.25% of Apple's mobile sales for their 3G patent use

Motorola want 2.25% of Apple's mobile sales as they use a Motorola 3G patent

Anthony Garreffa | Feb 7, 2012 at 02:23 am CST (1 min, 9 secs reading time)

Motorola have been stirring up some problems for Apple in Germany, where they won an injunction on iCloud and also enforced a previous ruling where it requires Apple to pull some iPhone mobiles from stores in Germany. The sales ban last just hours, after which Apple managed to win a suspension later in the day.

Motorola want 2.25% of Apple's mobile sales for their 3G patent use | TweakTown.com

New details have emerged from the battle between Motorola and Apple, where they've said that Motorola Mobility's legal complaints against Apple, want 2.25-percent of Apple's sales of wireless devices in exchange for a patent license covering Motorola's intellectual property. If Motorola wins this, they could receive $2.1 billion in retroactive fees from iPhone revenues dating back to 2007, which amount to a slither under $93 billion. This is before factoring in 3G iPad sales.

Which patent do Motorola have a grip over Apple on? Its 3G/UMTS patent, has recently been declared essential in implementing open industry standards and because of that, Motorola must license it under FRAND (fair, reasonable and non-discriminatory) terms to any competitor that requires it.

Apple has denied the fee, and is now filing motions to obtain information from other handset vendors such as Nokia, HTC, LG, and Sony Ericsson to find out what sort of royalty fees they're paying to Motorola. If Apple proves that Motorola are abusing its FRAND patents, then it could throw Motorola into an anti-trust investigation with the European Commission.

Last updated: Nov 30, -0001 at 12:00 am CST

NEWS SOURCE:techspot.com
Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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