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Infinity Ward recycle buildings from Modern Warfare 1 in Modern Warfare 3

Buildings from the first Modern Warfare are actually in MW3

Anthony Garreffa | Nov 10, 2011 at 12:48 am CST (1 min, 16 secs time to read)

My readers will know I'm a lover of FPS titles, and I used to be the biggest fanboy of Call of Duty: Modern Warfare. I loved it. I must have played hundreds and hundreds of hours of multiplayer and just never got sick of it. Today, my good friend Sean posts a link to a YouTube video on my Facebook wall titled "Infinity Ward recycles buildings on MW3 straight from COD4."

I wasn't surprised by the title, but thought I'd take a look. I thought it would just be a building that some eagle-eyed gamer has noticed... but no, it's a massive building, from my favourite COD4 map: Pipeline. The entire building is copy/pasted directly into the single-player campaign of Modern Warfare 3.

How ridiculous can this be? Is it laziness? Is this how Activision pumps out yearly releases of COD? Surely with hundreds of millions in production budgets across multiple studios with one of the biggest game-related companies in the world, could hire some extra peons to code up a map in a 1 - 2 year development cycle. Take a look for yourself, I think it's a joke, personally. Not a funny-ha-ha joke, but a slap-in-your-face, joke.

Infinity Ward recycle buildings from Modern Warfare 1 in Modern Warfare 3 | TweakTown.com

Activision, Infinity Ward, Sledgehammer Games and whoever has their hands all of Call of Duty's naked body, please stop taking advantage of it. I expect MW4 to have an entire built from the ground up engine, next-gen everything and to not include buildings from the previous games. Lazy, lazy, lazy.

Last updated: Apr 7, 2020 at 11:23 am CDT

Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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