Fable for Nintendo Switch 2 is not in development, but there is hope

Fable is headed to the Xbox, PC, and PlayStation, with developer Playground Games actively considering a Nintendo Switch 2 release.

Fable for Nintendo Switch 2 is not in development, but there is hope
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TL;DR: Microsoft's upcoming Fable reboot, developed by Playground Games, will launch on Xbox, PC, and PlayStation, featuring a dynamic world with over 1,000 unique NPCs influencing gameplay through choices and reputation. A Nintendo Switch 2 version is under consideration but not currently in development.

Microsoft recently hosted an Xbox Direct where it gave long-awaited Fable fans a look at the upcoming reboot, which is headed to Xbox consoles, PC, and PlayStation. Neither the developer, Playground Games, nor Xbox mentioned a Nintendo Switch 2 release, but insiders say it's under consideration.

Windows Central editor Jez Corden, who has a good track record for Microsoft/Xbox insider knowledge, recently wrote in an X post that he was told that Fable for the Nintendo Switch 2 isn't "100% definite for now," and went on to say in a separate X post that he believes it will happen despite it not being in development right now. Corden wrote that a Nintendo Switch 2 version of the title is "under consideration for the future".

Judging from Corden's comments, it seems safe to say that Playground Games wants to complete the PC, Xbox, and PlayStation editions of Fable before it considers working on a Switch 2 version or decides to hand the task off to another studio. As for what is confirmed, the new Fable will put a lot of focus on influence, choice, and reputation, with the world consisting of a "living population" of more than 1,000 NPC characters that players will influence through conversations, actions, and events.

"All of this revolves around the people who live in Albion, who we call the living population. There are more than a thousand of them, and every single one is unique; each of them has a name, a role, a daily routine, and their own personality. You could follow any one of them for a day and just watch them live their life.

They'll get up, go to work, spend some leisure time on hobbies, then go home to bed. But what's even cooler is that you can talk to every single one of them in fully-voiced conversations and interact with them in loads of different ways. Maybe the job they go to is to you, because you've hired them to work at one of your businesses," explained a Playground Games developer during the showcase

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Jak joined TweakTown in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science, space, and artificial intelligence news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms.

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