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Bethesda listened to Oblivion Remastered players and added a new difficulty setting

Bethesda has rolled out a new update for Oblivion Remastered that adds a new difficulty setting intended to bridge the gap between 'Adept' and 'Expert.'

Bethesda listened to Oblivion Remastered players and added a new difficulty setting
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Tech and Science Editor
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TL;DR: Oblivion Remastered revitalizes the classic Bethesda RPG with modernized combat, new systems, and preserved original elements. In response to player feedback on difficulty gaps, Bethesda introduced a new "Journeyman" setting to balance combat challenge, alongside bug fixes and performance improvements in the latest update.

Oblivion Remastered was surprise dropped on April 22 and gained a massive amount of attention from long-time fans of the series, and seemingly new players who have heard about the game that put Bethesda on the map, but couldn't play the original due to its age.

Bethesda gave Oblivion more than a facelift with its Remaster. The studio behind the overhaul, Virtuos, added new systems, modernized the combat, and added a pretty fresh coat of paint, breathing new life into the classic title. Most importantly, for players returning to the game, Virtuos captured the essence of what made Oblivion, Oblivion, keeping many of the same old bugs, quirks, and hidden elements.

However, there was a common complaint by players, and that revolved around the difficulty settings for the title, specifically the gulf between "Adept" and "Expert". Players reported there being an intense jump between these two difficulty settings, with Adept players reporting they want the combat to be a little bit more difficult, while Expert players are reporting that the combat is overwhelmingly difficult.

Bethesda has heard these complaints from players and has rolled out a new update to the beta version of the game, which includes a new difficulty setting, "Journeyman". This setting is intended to be a bridge between the two difficulty settings. The update also includes a laundry list of changes to the game, including fixing bugged map markers, stats not updating when equipping enchanted items, and crashing.

"We've added additional difficulty settings to allow players to further tune their "Player Combat Damage" & "Enemy Combat Damage". Players can now select from "Novice", "Apprentice", "Adept", "Journeyman", "Expert", and "Master" options in the Gameplay menu. We hope the "Journeyman" setting, specifically, will act as a better bridge between "Adept" and "Expert" for players," wrote Bethesda

News Sources:x.com and gamesradar.com

Tech and Science Editor

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Jak joined TweakTown in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science, space, and artificial intelligence news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms.

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