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Krafton is buying Hi-Fi Rush from Microsoft, but there's no acquisition cost of Tango Gameworks

South Korean publisher Krafton is re-forming Tango Gameworks' core team so there's no acquisition costs with the studio, but IP rights must be purchased.

Krafton is buying Hi-Fi Rush from Microsoft, but there's no acquisition cost of Tango Gameworks
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Krafton executive Maria Park reveals more details on the company's plans for Tango Gameworks, and the logistics around the Japanese studio's resurrection.

Krafton is buying Hi-Fi Rush from Microsoft, but there's no acquisition cost of Tango Gameworks 1

In May, ZeniMax/Bethesda shut down Tango Gameworks, the studio behind games like The Evil Within and Hi-Fi Rush. Then Krafton, the publisher responsible for the mega-popular battle royale PUBG, swooped in to save the day. But Krafton didn't actually buy Tango Gameworks. Instead, the South Korean publisher just offered Tango's developers a new place to work.

In a recent interview with GamesIndustry.biz, Krafton VP of corporate development Maria Park explains how this actually worked, and confirms that Krafton is still in negotiations to buy the Hi-Fi Rush IP from Microsoft.

"In terms of team integration, it's not a typical acquisition case. They've already shut down the studio. So we hired back everybody. It was more like a migration to Krafton from ZeniMax. So there wasn't an upfront acquisition cost in regards to the team transfer. But when it comes to IP acquisition, we are still in discussions with Microsoft," Park said.

Krafton will hire around 70-80 of the original Tango Gameworks team, which was composed of 100 people. The publisher will then make more hires to fill in the gaps and return Tango to its 100-person team.

Park also confirmed that Tango's other IPs, including Ghostwire Tokyo and The Evil Within, will stay with Microsoft. Krafton chose Hi-Fi Rush because it was creative, and also negotiating for 3 IP buyouts would be a more time-consuming process.

Interestingly enough, Krafton did not specifically aim to integrate Tango for profits alone:

"We've done the simulation and they should be self-sustainable. When we decided to integrate Tango into Krafton, we weren't expecting a huge commercial hit from the studio. We have huge respect for the studio's capacity to create new IPs. Krafton's mission is to scale up the creative," Park said about Tango's overall profit/revenue structure.

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The Evil Within 2 - PS4

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NEWS SOURCE:gamesindustry.biz

Senior Gaming Editor

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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