Gaming News - Page 1

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more.

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Grand Theft Auto VI release date 'doesn't matter' to Take-Two Interactive

Jak Connor | May 18, 2024 12:32 AM CDT

Take-Two Interactive, the publisher for the highly anticipated Grand Theft Auto VI, recently held its earnings call where the publisher's CEO Strauss Zelnick commented on the release date for GTA 6.

Grand Theft Auto VI release date 'doesn't matter' to Take-Two Interactive

It was only earlier in the week that we heard from Take-Two Interactive a more specific release date for GTA 6, and while it wasn't an exact date, it was more specific than sometime in 2025. The Take-Two earnings call revealed the publisher is planning on dropping GTA 6, saying it will be arriving in the Fall 2025 season. Despite this more accurate release date, Zelnick said that it doesn't really matter when GTA 6 releases as excitement for the next installment in the billion-dollar franchise has already reached "fever pitch".

Zelnick was asked if there is any benefit to releasing GTA 6 during the holiday period, a strategy many game publishers decide to take as game sales typically spike during the holidays. Zelnick replied to the question by saying GTA 6 will likely be a massive success whenever it releases simply due to the hype surrounding the title. However, Zelnick did say the holiday release window is preferable for all developers and publishers.

Continue reading: Grand Theft Auto VI release date 'doesn't matter' to Take-Two Interactive (full post)

Valve's next major game is an Overwatch-style shooter called Deadlock

Jak Connor | May 18, 2024 12:01 AM CDT

Valve appears to be working on its next game and it fans of the company and it's title may be glad to know it's going to be an Overwatch-style shooter.

Valve's next major game is an Overwatch-style shooter called Deadlock

The new Valve title was made available to a select group of competitive gaming YouTubers who would have undoubtedly had to agree to a Non-Disclosure Agreement (NDA) to gain early access to the title. Under this agreement, which I can personally verify as someone who has signed many of them, it's typically stipulated that you are unable to share any images, video, or even descriptions of the product you agree to see under embargo. Simply, it's in the name of the agreement "Non-Disclosure".

According to the leaks, the new Valve title will be called Deadlock, and it appears to be an amalgamation of "Valorant, Overwatch, Dota 2, and Team Fortress 2," according to Valve reporter Tyler McVicker. As for what was specifically leaked, the above images show third-person gameplay and a character called "Grey Talon," who is armed with a bow and can lay traps for enemy players.

Continue reading: Valve's next major game is an Overwatch-style shooter called Deadlock (full post)

Ghost of Tsushima Director's Cut DLSS 3 performance sees the GeForce RTX 4090 hit 200 FPS in 4K

Kosta Andreadis | May 17, 2024 3:01 AM CDT

Ghost of Tsushima: Director's Cut is out now for PC. It's one of the latest releases to support DLSS 2 Super Resolution for all GeForce RTX GPUs and DLSS 3 Frame Generation for the latest GeForce RTX 40 Series. With that, NVIDIA has presented benchmark results for what to expect at 1080p, 1440p, and 4K with max settings and DLSS 3 enabled.

Ghost of Tsushima Director's Cut DLSS 3 performance sees the GeForce RTX 4090 hit 200 FPS in 4K

The video above shows that the flagship GeForce RTX 4090 delivers a smooth 200 FPS experience at 4K. Digging into the full benchmark results (which you can see after the jump), the mid-range GeForce RTX 4070 can also hit an average of 108.7 FPS at 4K with DLSS 3. From the RTX 4070 to the RTX 4090, DLSS 3 delivers a 2.6X increase in performance at 4K.

Interestingly, since the game supports DLSS 3, FSR 3, and XeSS, GeForce RTX 30 Series owners can enable FSR 3 frame generation with DLSS 2 upscaling to boost performance. X user @BlooHook (via Videocardz) posted a screenshot showcasing the GeForce RTX 3090 hitting an impressive 170 FPS using a combination of DLSS and FSR.

Continue reading: Ghost of Tsushima Director's Cut DLSS 3 performance sees the GeForce RTX 4090 hit 200 FPS in 4K (full post)

Need for Speed Underground is the latest classic to get an RTX Remix full ray tracing mod

Kosta Andreadis | May 17, 2024 2:02 AM CDT

NVIDIA's RTX Remix (available now) tool for modders is a powerful tool that has opened the door to a new type of remaster. Ray-tracing, AI-enhanced textures, and direct control over a game's visuals, effects, models, and more are already delivering stunning results. The best part is that it takes older DirectX games and gives them a modern makeover.

Need for Speed Underground is the latest classic to get an RTX Remix full ray tracing mod

EA's Need For Speed: Underground from 2003 is a great example, primarily because the Need For Speed: Underground RTX mod (via modDB) is the work of a single person - alessandro893. With RTX Remix, the game's lighting is now fully ray-traced, including over 1,000 additional lights to the world to help improve immersion. Several in-game textures have also been enhanced.

It's still a work in progress, with some sections looking better than others, and elements like car headlights still need the RTX and ray-tracing treatment, but it's showing great promise. Need For Speed: Underground is one of the most beloved entries in the series, and it's fantastic to see it with full ray-tracing and updated visuals.

Continue reading: Need for Speed Underground is the latest classic to get an RTX Remix full ray tracing mod (full post)

Assassin's Creed Shadows won't be on Steam, doesn't require always-online internet connection

Derek Strickland | May 16, 2024 4:33 PM CDT

Contrary to what you might've read, Ubisoft's new Assassin's Creed Shadows game can be played entirely offline.

Assassin's Creed Shadows won't be on Steam, doesn't require always-online internet connection

Assassin's Creed fans rejoice: Ubisoft is finally making a game set in feudal Japan. It's called Assassin's Creed Shadows, and it'll take place in 16th century Japan during Oda Nobunaga's bloody quest to unify the country by force. Shadows also features two protagonists--a samurai and a ninja--and you'll be able to switch between them as you play.

Since the reveal, there's been two somewhat new tidbits of info to come out. The first is that AC Shadows won't be on Steam, and will instead be on the Epic Games Store and Ubisoft Store on PC. That's despite the fact that all 3 of the most recent mainline Assassin's Creed games are on Steam, including AC Origins, Odyssey, and Valhalla.

Continue reading: Assassin's Creed Shadows won't be on Steam, doesn't require always-online internet connection (full post)

Report: Microsoft execs want any Xbox game on PlayStation, no exclusions or exceptions

Derek Strickland | May 16, 2024 4:04 PM CDT

Xbox is reportedly under pressure to increase margins, and breaking exclusivity on more first-party games might be the solution.

Report: Microsoft execs want any Xbox game on PlayStation, no exclusions or exceptions

Like most games companies right now, Xbox has a problem. The industry just isn't growing despite Microsoft's best efforts. Game Pass subscribers have stalled, and Xbox hardware sales are down significantly. Excluding Activision's contribution, Xbox games division revenues are flat year-over-year.

Despite all of these burdens, Xbox is still expected to deliver not only profit, but some measure of growth. The current games industry debacle comes shortly after Microsoft bought Activision for $72 billion. After the buyout, Xbox is on the hook for the merger and Microsoft's executives and board of directors expect returns. This extra pressure, combined with Xbox's general flagging presence in the hardware market and sluggish topline growth, see the games-maker encumbered by the heavy weight of financial pressures.

Continue reading: Report: Microsoft execs want any Xbox game on PlayStation, no exclusions or exceptions (full post)

GTA 6 coming in Fall 2025, Take-Two says

Derek Strickland | May 16, 2024 3:41 PM CDT

Grand Theft Auto VI is now expected to launch in Fall 2025, surprising no one.

GTA 6 coming in Fall 2025, Take-Two says

Today, Take-Two Interactive gave an update on its upcoming release slate, including GTA 6. The billion-dollar games giant is planning to launch GTA VI in the Fall 2025 season, which is typically from September - November. The game is so highly anticipated that it is expected to significantly uplift the entire video games industry through massive game sales, monetization, and engagement across all platforms.

This release would put GTA 6 in Take-Two's FY26 period. The company expects to make up to $5.65 billion in net bookings this year, in the FY25 period, and FY26 is forecasted to sequentially one-up and outperform FY25's numbers.

Continue reading: GTA 6 coming in Fall 2025, Take-Two says (full post)

Activision opens studio with Witcher, Destiny, and Last of Us devs to make new games IP

Derek Strickland | May 16, 2024 3:03 PM CDT

Activision today announced the formation of Elsewhere, a new studio focused on making a fresh franchise for Microsoft.

Activision opens studio with Witcher, Destiny, and Last of Us devs to make new games IP

A bit ago, Bethesda and Xbox executives made the decision to shut down three studios, including Arkane Austin (Prey), Tango Gameworks (The Evil Within, Hi-Fi Rush), and Alpha Dog (Mighty Doom). Now another one of Microsoft's divisions, Activision, is opening up a new studio.

The new group is called Elsewhere Entertainment, and the studio is made up of "storytelling experts" that worked on some of the highest-profile games on the market including The Last of Us, Uncharted, The Witcher, Cyberpunk, Destiny, The Division, and Far Cry.

Continue reading: Activision opens studio with Witcher, Destiny, and Last of Us devs to make new games IP (full post)

Assassin's Creed Shadows lets you play as both a ninja and a samurai

Derek Strickland | May 16, 2024 1:32 PM CDT

Ubisoft has revealed Assassin's Creed Shadows, a new journey into 16th century feudal Japan.

Assassin's Creed Shadows lets you play as both a ninja and a samurai

Ubisoft has unwrapped its latest Assassin's Creed game, and it takes place during Oda Nobunaga's unification war during the latter Sengoku period. Gamers will be able to play as two protagonists: a samurai named Yasuke, and a ninja named Naoe. Each are complete with individual backstories and gear types, and players will be able to switch between either characters on-the-fly similar to GTA V.

The characters also have their own unique trade-offs and traits: Yasuke is more bulky and armored, adept in chaotic combat and is more powerful, whereas Naoe is faster, more agile, and even has a grappling hook.

Continue reading: Assassin's Creed Shadows lets you play as both a ninja and a samurai (full post)

Xbox has a three-pronged strategy for gaming AI

Derek Strickland | May 16, 2024 12:29 PM CDT

Microsoft's Xbox division plans to use artificial intelligence (AI) in gaming, but how exactly will this work?

Xbox has a three-pronged strategy for gaming AI

AI is all the buzz right now in the tech sector, and gaming is no different. Publishers like EA have touted what AI can do to help the games industry, and we've also seen Xbox make strategic partnerships as its parent drastically accelerates AI development through various initiatives.

Last November, Xbox signed a multi-year deal to use Inworld's generative AI tech to help power games development. Inworld AI would be used to help automate specific things like quest creation, game stories, and character dialog.

Continue reading: Xbox has a three-pronged strategy for gaming AI (full post)