Blizzard today confirmed that it has multiple new projects in the works, re-affirming recent reports of a new FPS and a new Diablo release.
Prominent games-maker Blizzard, who's responsible for multiple billion-dollar franchises such as World of Warcraft and Overwatch, has officially confirmed that it has "multiple games in development" and is currently on a hiring spree. Past job listings give major clues on these new projects and indicate the company is currently making at least two projects: a "next-generation first-person shooter" as well as a new entrant in the beloved Diablo series.
The developer's official jobs listing page shows that Blizzard has openings for 267 positions. Further scouting of the job listings sees Blizzard hiring a Production Director on an "unannounced project" with "Diablo" as the subject.
Blizzard's new Rise of the Necromancer expansion for Diablo III will release this month on Xbox One, PS4 and PC.
Blizzard today announced that it's latest (and possibly last) paid expansion for Diablo III, Rise of the Necromancer, will launch on June 27 for all major platforms. The Necro DLC costs $15 and includes the new playable Necromancer class and other content including:
- The twisted and misshapen Half-formed Golem in-game pet
- Cosmetic Wings of the Crypt Guardian
- Two additional character slots
- Two stash tabs (PC only)
- Necromancer portrait, banner, sigil, and accent, and Blood Master pennant
"While players often ask us to bring back their favorite characters from our classic games, few classes have been requested as often, or as passionately, as the necromancer," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment.
"Reimagining the necromancer was a labor of love-we worked hard to capture the essence of what made the class so iconic, while taking advantage of everything Diablo III has to offer."
Take-Two Interactive has earned the ire of Grand Theft Auto gamers across the globe, but PC players are still playing GTA V. In fact, more PC owners are playing GTA V on Steam this month than the last three months. For instance, the Steam GTA V playerbase has jumped 107% from May to June.
Five days ago Rockstar Games parent company Take-Two Interactive shut down prominent GTA PC mod OpenIV, and the community has responded with revolt. The mod itself was used by countless PC gamers to mod their GTA IV and GTA V games for offline play for years and years now, but in an official statement Rockstar says OpenIV has been linked to "malicious mods that allow the harassment of players and interfere with the GTA Online experience for everybody." However the developer of OpenIV insists that it's impossible for anyone to connect to GTA Online while using the mod, and naturally the community sees this move as a war on mods so that gamers are pushed towards playing GTA Online and spending money.
The GTA PC gaming community, which is responsible for a massive array of video content that builds engagement and brand awareness all across the world, has collectively revolted against Take-Two and Rockstar Games in specific ways. Grand Theft Auto V's Steam reviews have taken a massive hit and its recent ratings are now Overwhelmingly Negative, and its Overall rating went from "Positive" to "Mixed". The same has happened to Grand Theft Auto IV's steam page. A petition for the reinstatement of OpenIV has reached almost 60,000 signatures so far. Despite this frustration, the bulk of PC gamers appear to be playing the game and GTA V's Steam userbase is pretty healthy.
Even though we're still a few months away from the release of Project CARS 2, developer Slightly Mad Studios continues to release screenshots of its next-gen racing game, and it looks incredible.
Project CARS 2 launches in September, but until then we get to scope out these new screenshots. Are you ready for it to hopefully melt your PC into the ground? It looks like it will push everything we've got to the limits, so let's hope AMD's upcoming Radeon RX Vega and whatever NVIDIA throws at it in return can play this at 4K 60FPS+ or 3440x1440 @ 100FPS or more.
EA has been working on its Origin digital download service, announcing a new update that delivers download speed management, and more.
Origin now features a built-in FPS counter which is supported in Origin games, and it's just that - a FPS counter, and that's all. EA has also included cross-game party invites, which means you can invite friends that are playing other games, something Steam has supported for years.
Origin's new update should roll out over the next few days, so keep your eyes open to your Origin client.
Insomniac Games is working on what looks to be the best Spider-Man game ever made, and since Sony owns the rights to the Spider-Man franchise, it is a PS4 exclusive. But what about the faster PS4 Pro? Well.
During a recent discussion on open world games being locked to 30FPS, Insomniac said that even the PS4 Pro isn't capable of 1080p 60FPS with Spider-Man. This is mostly due to the slower CPU inside of the consoles, and this includes the new Xbox One X, too. Insomniac said that 1080p 60FPS is "not really an option" on the PS4 Pro, adding that they will "optimize for best experience on PS4 and PS4 Pro". I thought best experience meant smoothest and highest frame rate, you know: 60FPS - and 1080p at least.
Quantic Dream make some of the most interesting games, with Detroit: Become Human teased so far - without a release date, and now we have been told it will be a 2018 game.
Quantic Dream boss David Cage, the director behind Heavy Rain and the upcoming Detroit: Become Human said their new game would be a 2018 release. If you haven't heard about the game, Detroit: Become Human is explained as: "Travel to the near-future metropolis of Detroit - a city rejuvenated by an exciting technological development: androids. Witness your brave new world turn to chaos as you take on the role of Kara, a female android trying to find her own place in a turbulent social landscape".
Sounds interesting, right? The developer adds: "Shape an ambitious branching narrative, making choices that will not only determine your own fate, but that of the entire city. Discover what it means to be human from the perspective of an outsider - see the world of man though the eyes of a machine".
Detroit: Become Human is a PS4 exclusive, but I'm hoping for some really high-end tweaks to the PS4 Pro version of the game. Heck, I'd love to see an unleashed version of Detroit: Become Human on the rumored PS5.
Capcom and Bandai Namco partner to bring a new dimension to cross-IP gaming.
Capcom today announced that it has entered in a "cross-licensing agreement with Bandai Namco related to online matching in properties such as the Street Fighter series." While the company didn't explicitly reveal the exact nature of this agreement, the partnership could one day open up new avenues to cross-gaming experiences such as cross-game online matchmaking between Capcom's Street Fighter V and Bandai Namco's Tekken 7, and lead the way to resurrecting the long-awaited Tekken x Street Fighter crossover fighting game.
The Japanese publisher affirms that the reason the agreement was made is to "improve the user experience while accelerating the production of titles and reducing development costs for both parties."
E3 2017 - Microsoft will have more than 40 games enhanced on Xbox One X when the console ships this November, and Xbox exec Phil Spencer discusses how much work goes into enhancing games on the new console.
As we've said multiple times, not every game will run at native 4K 60FPS on the Xbox One X - in fact, most of them won't. This is something that Xbox division head Phil Spencer has also said and iterated upon since the $499 Xbox One X was announced at E3 2017. Developers have total free reign to use the Xbox One X's higher-end power as they see fit, which includes the 6TFLOPs Polaris-derived GPU alongside a 2.3GHz Jaguar "Evolved" CPU, 12GB GDDR5 RAM at 326GB/sec, and a slew of other optimizations like DirectX 12 built right into the GPU's command processor, support for FreeSync 2, and the ability to hit native 4K with HDR enhancements and adequate frame rates.
The Xbox One X's native gameplay boost is comparable to Sony's Boost Mode feature on the PlayStation 4 Pro, which improves the performance of games that don't yet have specific PS4 Pro patches.
Microsoft has promised that all existing and new Xbox One games will run better on the Xbox One X by default thanks to the system's hardware, but developers have to add in Xbox One X Enhancement Upgrades to their games for the titles to fully leverage the console's power and enable features like native 4K textures, dynamic resolution scaling, 4K checkerboarding with HDR, improved FPS, improved draw distances, etc. Xbox's Phil Spencer confirmed that over 40 games would have Xbox One X enhancements at Microsoft's E3 2017 showcase, and recently talked about how easy it is for developers to bring over 4K assets from their PC builds to run on the Xbox One X.
E3 2017 is done and dusted, and now we know just how many views each of the game trailers had during the week - with Star Wars Battlefront II at the top of the list. Here's the top ten most-viewed E3 2017 games:
- Star Wars Battlefront II
- Assassin's Creed Origins
- FIFA 18
- Call of Duty: WWII
- God of War
- Super Mario Odyssey
- Need for Speed Payback
- Dragon Ball Fighter Z
Star Wars Battlefront II had over 7.9 million views, while Super Mario Odyssey enjoyed a swift 5.5 million views. As for the break down of numbers, we have:
- Star Wars Battlefront II - 7.9 million views
- Super Mario Odyssey - 5.5 million views
- Spider-Man - 4.5 million views
- FIFA 18 - The Journey: Hunter Returns - 4 million views
- Need for Speed Payback - 3.4 million views
- Call of Duty: WWII Multiplayer Reveal - 3.3 million views
- Forza Motorsport 7 - 3.1 million views
- Mario + Rabbids Kingdom Battle - 3 million views
- South Park: The Fractured But Whole - 2.7 million views
- Assassin's Creed Origins - 2.6 million views