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Now that Sony has officially confirmed the new upgraded 4K-ready PlayStation Neo is indeed coming, it's important to understand what the system is and how it'll affect current PS4 owners. The PS4K marks the first step towards the new iterative console cycle, meaning consoles will release every 2-3 years instead of every 5-7 years.
As such, the 4K-ready PS4 Neo will live alongside the existing PS4 instead of replacing it. This effectively means the PS4K will be an optional upgrade over the existing PS4, offering extra features like 4K Blu-ray playback, upscaling 1080p games to 4K, and more hardware to power the PlayStation VR headset. "[The PS4K] is intended to sit alongside and complement the standard PS4. We will be selling both [consoles] through the life cycle," Sony Interactive Entertainment President Andrew House told Financial Times.
E3 2016 - Sony has officially confirmed the new upgraded PlayStation 4K (PS4 Neo, PS4.5) is in fact real, but it won't be shown at E3 2016.
Sony Interactive Entertainment President Andrew House confirmed the PlayStation 4K's existence in a recent interview with Financial Times, saying the console is targeted at "hardcore gamers", and asserting the "PS4 Neo" will indeed support 4K resolution for gaming and Ultra HD Blu-ray playback. The "high-end" PlayStation 4K will be more expensive then the $350 PS4.
House also confirmed the PS4K won't replace existing PS4s, instead complimenting the systems in a new ecosystem. "It is intended to sit alongside and complement the standard PS4. We will be selling both [versions] through the life cycle," he said. House went on to announce that the PlayStation 4K will be fully backward compatible with all existing PS4 games, confirming past reports. "All games will support the standard PS4 and we anticipate all or a very large majority of games will also support the high-end PS4," he said.
Just a few days ahead of E3 2016, former Free Radical Design and Crytek developers have announced a PlayStation VR exclusive flying game; How We Soar. The new studio is called Penny Black Studios, and with former Free Radical Design and Crytek developers, we should expect something quite beautiful in How We Soar.
Based on the trailer above, it looks like a truly different genre of game - with similar flight mechanics to Eagle Flight from Ubisoft, which is on the Oculus Rift. The developers tease: "The world that you explore has been created in the mind and memories of 'The Author.' You will travel back and forth between the realms of reality and fantasy with the goal of uncovering the memories hidden within and piecing together the tale of The Author's life".
How We Soar will drop onto the PlayStation VR later this year, just after the PSVR itself launches.
On the heels of Ubisoft's Watch Dogs 2 reveal we spotted footage of seven minutes of gameplay in the funky-fresh hacktivist adventure, giving us a better idea of what an unscripted playthrough feels like.
The interesting thing about this clip is that it was apparently prematurely posted by Eurogamer, but the publication has since made the footage private, most likely because they accidentally broke an NDA. Given the game was just officially announced and revealed yesterday, it's quite soon to show off gameplay previews and the like. With Watch Dogs 2, it looks like Ubisoft has taught an old dog a bunch of new tricks--the sequel is a dramatic improvement over the original game and genuinely looks fun.
In case you need a refresher, we have tons of pictures, info and clips in our everything you need to know about Watch Dogs 2 post. Watch Dogs 2 takes place in San Francisco, with a new African-American hacker named Marcus in the lead. Marcus is quite athletic and uses parkour to move around Silicon Valley, and is able to utilize a wide variety of homebrew weapons and gadgets, from 3D-printed guns to a brutal billiard ball paracord lanyard combo and even remote-controlled drones. Ubisoft says that the entire world will be hackable: players can hack every person, every card, and every attached device for strategic chaos.
E3 2016 - Renowned games journalist Geoff Keighley (aka Doritos Pope) promises that this year's E3 will be absolutely huge with tons of surprises.
Major E3 conferences are just days away, and the excitement is absolutely electric: we're going to see an entire galaxy of new games and hardware that will push gaming into a new generation. In fact, Geoff Keighley, who will host YouTube Gaming's E3 Live showcase on Monday, June 13 for "12 hours of wall-to-wall gaming," knows the full scope of the reveals and says gamers "aren't ready for what's about to happen."
Ya'll aren't ready for what is about to happen. I've been to all 22 E3s. 22!— Geoff Keighley (@geoffkeighley) June 9, 2016
Looking over our show rundown tonight, we have perhaps the best lineup we've ever had. 12 hours of amazing news and wall-to-wall games.— Geoff Keighley (@geoffkeighley) June 9, 2016
So what has Keighley seen that's made him so enthusiastic? Probably the new PS4 and Xbox consoles. Sony is expected to show off its new powerful 4K-ready PlayStation Neo console at the event, alongside a retinue of first-party exclusives like The Last Guardian, a new Norse-themed God of War 4, and possibly even The Last of Us 2.
Doom's single player has been praised as a fast-paced, action-packed throwback to the 90s titles that started it all, and for good reason. The multiplayer, on the other hand, has been received with an overall lukewarm response. With no Free-for-all Deathmatch or Capture the Flag mode to speak of, no rentable servers, no server browser, and no SnapMap support, among other criticisms, it's no surprise.
Fortunately, improvements are coming. Pre-launch, developer id only had time for single player and left the rest to Certain Affinity, but now that the game is out and the studio has had its standard post-launch rest, it can put its weight behind the multiplayer. According to an interview with Doom's executive producer and game direction Marty Stratton, there's lots in the works.
"There's certainly no lack of commitment to Doom as a multiplayer game on our side," he said. "We are already working on private matches with custom game settings and expect to include that in a free update this summer."
E3 2016 - Microsoft has officially confirmed that Halo 5: Guardians isn't coming to PC and will stay exclusive to the Xbox One console.
Yesterday we reported on a rumor that Microsoft would drop a bombshell at E3 and bring Halo 5 to Windows 10 PCs. Now Remond has squashed the rumors, saying that Halo 5: Guardians won't ever be available to PC gamers. "Our approach is to deliver epic Halo experiences designed for PC gamers and Windows 10, such as Halo Wars 2 and the recently announced Halo 5: Forge. There are no plans to port Halo 5: Guardians to PC," a Microsoft rep told PC Gamer.
The rumor was substantiated by Microsoft's announcement to bring Halo 5's Forge Mode to PC, allowing gamers to build maps in 4K using the "mouse/keyboard precision of desktop PCs". The rumor gained even more momentum under Microsoft's new Project Helix strategy, which sees the Xbox platform merging with Windows 10 PCs. Under Project Helix, it's believed that all future Xbox One games would also cross-over to PC, and gamers thought that this could perhaps be applied to past games like Halo 5.
UPDATE 2: Thanks to a leaked Xbox store listing we're able to confirm that Destiny's Rise of Iron will raise the Light level cap, The Taken King is required to play the DLC, and the expansion takes up 14GB of free space on Xbox One. Here's the official store description for the DLC, and check below for the leaked store listing:
"Destiny Rise of Iron is the next highly anticipated expansion to the Destiny universe. The wall which stood for centuries along the southern border of Old Russia has collapsed. Fallen mutants now scavenge the tombs of the Golden Age, and the plague they have unearthed in the wastes is more dangerous than even they understand. Join Lord Saladin. Journey into the Plaguelands. Learn the fate of the Iron Lords and stop the growing threat before it is too late."
UPDATE: Activision has taken down the original leaked trailer, but we've found another mirror for the clip. Please excuse the loud dialog at the beginning!
The leaky E3 faucets keep on flowing, and now we've spotted the leaked trailer for Destiny's new Rise of Iron expansion.
Although Bungie plans to unveil Rise of Iron at 10AM PST / 1PM EST on their Twitch channel, there's not really any more secrets left for the expansion. We know it'll come out on September 20, and that it's going to skip last-gen consoles in favor of PS4 and Xbox One. Now the official Rise of Iron footage has been leaked on Reddit, showing off some of the new weapons, armors, activities and enemies featured in the expansion, including the strange Vex-Fallen hybrid warriors that felled the legendary Titan Iron Lords.
Close-eyed Destiny players will notice the game's infamous Gjallarhorn rocket launcher is returning in the expansion, and if you pre-order the expansion, you'll get access to the "Iron Gjallarhorn". Don't feel too special, though--Bungie is giving everyone the new heavy weapon as a quest reward in the expansion. Check below for a transcript of the trailer, screenshots, and more info on what Rise of Iron includes.
With the swirl of E3 2016 announcements and teases so far, one of the biggest ones is that Halo 5 is reportedly on its way to the PC, according to NeoGAF's industry insider 'Enter the Dragon Punch'.
The rumor teases that 'Enter the Dragon Punch' says "I have it on good authority from multiple sources that Halo 5 will be coming to PC". Most would discredit someone called Enter the Dragon Punch, but this person has been on the mark with several other leaks in the past, including the recent Sunset Overdrive on the PC rumor. It would make sense for Microsoft to release Halo 5 onto the PC, as they own both Xbox and Windows, but will they actually come through and release it well?
We all saw how Quantum Break was released on the PC alongside the Xbox One version, so if Microsoft does end up releasing Halo 5 on the PC, they need to do it in a big way. Far better graphics, tuned controls for the PC, countless graphics options (think DOOM), and more.
FIFA 17 has been announced with the new game powered by the beautiful Frostbite engine, the engine created by EA DICE that has powered Battlefield 4, Star Wars Battlefront, Battlefield Hardline (let's forget about that), Need for Speed, and others.
EA has also detailed some of the different editions of FIFA 17, with a Standard Edition, Deluxe Edition and even a Super Deluxe Edition. FIFA 17 launches on September 29 on the Xbox 360, Xbox One, PS3, PS4 and PC - but first, here are the details on the three different versions of FIFA 17:
- Full game
- Up to 5 FUT Draft Tokens (1 per week over 5 weeks - worth up to £10+)
- 8-match FUT loan item of Hazard, Martial, Reus, or Rodriguez
- Custom FUT kits created by designers or FIFA soundtrack artists