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The new open beta for Battlefield Hardline has kicked off, with EA revealing the PC requirements of the game. Gamers will need 60GB of HDD space to play Battlefield Hardline, as well as a 64-bit version of Windows.
The bare minimum specifications aren't too bad, with an Intel Core i3/i5 at 2.4GHz or an AMD Athlon II/Phenom II at 2.8GHz required. 4GB of RAM is also required, with Windows Vista SP2 64-bit being the minimum OS to get it going. As for EA's recommended specifications, they are asking for a quad-core Intel, or six-core AMD processor, 8GB of RAM, 3GB of VRAM on either an AMD Radeon R9 290 or NVIDIA GeForce GTX 760.
Battlefield Hardline reports for duty on March 17 for the Xbox 360, Xbox One, PS3, PS4 and PC.
Just how well as Grand Theft Auto V performed since its release last year? Well, on the Xbox One and PS4, retailers have received 10 million copies since it hit the now current-gen consoles around two-and-a-half months ago now.
When GTA V launched for the PS3 and Xbox 360, Rockstar sold a huge 11.2 million units in 24 hours, with a total of 45 million units being shipped since it launched. The PC version isn't even out yet, but these numbers will only increase on March 24. Don't forget the news of GTA 6 being under development, which shouldn't come as too much of a surprise, should it?
One of the many League of Legends tournaments being run is being operated by Garena, which operates LoL tournaments in places such as Southeast Asia, Taiwan, the Philippines and more. Well, they're hosting an all-women eSports competition, but there's just one catch.
The host has put a limit on the amount of LGBTQ people allowed to participate per team, as it would offer the team an "unfair advantage". You might think we tripped over a language barrier here, but there is only one lesbian or trans woman per team in Garena's upcoming all-women Iron Solari League tournament. The tournament will take place at the end of the month in Manilla, Philippines. Garena has talked with the competitors of the first leg of the Iron Solari competition, as well as LGBTQ members in the League of Legends community. The organizer said that it wanted to be inclusive, but adds that "there are arguments and concerns from other participants who disputes that Lesbian, Gay, Transgendered Women members may probably have some unfair advantage".
What we need to see here, is that Garena is just telling the world what it's doing, without explaining why. Kotaku brings up the question in their article: "How does being lesbian, trans, or queer in any other way confer an advantage in a video game, a virtual space where physical characteristics cease to matter?" That's right, as they're all human beings at the end of the day with a normal brain, hands, fingers and reflexes. It's great that Garena is doing an all-women League of Legends competition, but this is definitely something that should raise some questions and red flags.
Take-Two President Karl Slatoff has said that the new Borderlands will be skipping the previous generation consoles, with the Gearbox developed game being tailor made for the Xbox One and PS4.
The news came from Take-Two's financial report earlier today, which stated that the new Borderlands won't be hitting the Xbox 360 and PS3. We know that Gearbox is working on the game, even asking for fans to join the company, but other than that we don't know when it will be announced, let alone when the new Borderlands will be released.
Since being released last week, more than 1.2 million gamers have tried out Dying Light, according to the game's official Twitter feed.
The game was released on January 27 and tallied gamers until February 2.
The gaming total includes PC, Microsoft Xbox One and Sony PlayStation 4 gamers - though physical copies of the game have been delayed, and should boost sales figures in Europe, Asia, Australia and the Middle East by the end of February.
We haven't even received GTA V on the PC yet, which was delayed from January to March, but now we're hearing the first rumbles of GTA VI. Yes, that's Grand Theft Auto 6.
During a talk with Develop, Rockstar Games' President, Leslie Benzies said: "We've got about 45 years worth of ideas we want to do. We don't know what GTA 6 will be, but we've got some ideas". Benzies continued, somehow thinking that teasing the world of one of the biggest franchises of all world would be fine, adding: "It comes from the idea first. Where is it going to be set is the first question. Then that defines the missions; you're doing different things in LA than in New York or Miami. The map and story get worked up together, and the story is a basic flow of how it works out so you can layer the missions in".
Now we have the pleasure of imagining where Rockstar could take GTA VI if it wasn't held back in shackles by the previous generation consoles. What could GTA IV turn out to be like if it were built from the ground up on the Xbox One, PS4, and the PC? What if Rockstar made it with the PC as the lead platform, with VR in mind and then just baked down to the consoles? I'm obviously making too much sense with that last bit, so I'll leave it at that.
H1Z1 and Planetside 2 developer Sony Online Entertainment (SOE) has announced that it has snapped away from Sony, where it is now operating as an independent company.
How did this happen? Well, an investment management firm based in New York City, Columbus Nova, bought the company out from Sony for an undisclosed amount of money. The studio has said: "This means that effective immediately SOE will operate as an independent game development studio where we will continue to focus on creating exceptional online games for players around the world, and now as a multiplatform gaming company".
Yes, you read that right. SOE can now make games for the Xbox, mobile, and many more platforms. Jon Smedley, President of SOE has already said "Yes, that means PlayStation and Xbox, mobile, and more!". From this day forward, SOE is now known as Daybreak Game Company, with the new studio saying: "This name embodies who we are as an organization, and is a nod to the passion and dedication of our employees and players. It is also representative of our vision to approach each new day as an opportunity to move gaming forward".
CDProjekt RED has confirmed The Witcher 3 will need almost 50GB of space for installation on the Sony PlayStation 4 and Microsoft Xbox One game consoles. Exact figures weren't specified, but the studio told GameSpot around 50GB is an accurate estimate.
Earlier released PC specifications for The Witcher 3 revealed around 40GB of HDD space would be necessary - a massive file size for gaming consoles. There are a few games that require 40GB or more of space, but it's far less common for console games, however, that seems to be changing.
CDProjekt RED plans to release The Witcher 3 on PC, PS4 and Xbox One on May 19 later this year.
Featuring a massive 22 categories covering almost anything you can think of from "best ceremony" to "worst drama" and "best Korean Terran", Team Liquid has just released their eSports-focused highly-anticipated 2014 StarCraft II awards.
Although not currently as often in the spotlight as it once was seen, StarCraft II is still a massively popular RTS game across the globe, seeing constant Blizzard support in the form of tournaments, events and game updates. Many regard StarCraft II as the birth of eSports professionals worldwide - seeing its rise in popularity begin the professional couriers of many commentators, journalists, streamers, tournament organizers and gamers alike.
Compiled by a massive team of 17 writers, one graphical artist and one editor, Team Liquids well-written and professional-presented awards are always worth a look into.
We recently published an article stating that former-Epsilon CS:GO team member Robin "GMX" Stahmer dug up some dirt on his ex-team mates - claiming that they threw a match on purpose in order to win in-game items in a bet against themselves on CSGOLounge.
Stahmer has taken to Facebook, explaining how he believes that his former teammate Adil "ScreaM" Benrlitom wasn't involved in the scandal - stating "I did this under anger, and in this act, I forgot to say that my former team mate ScreaM, didn't know about this throw. I've talked a bit with Adil [ScreaM], and in my anger, I forgot he didn't know about it. I don't know yet if they told him about it or not, but I didn't."
Stahmer went on to express his sympathy and regret, stating "I want to apologize toward the community, and toward ScreaM who doesn't deserve all this hate."
Valve has explained their harsh stance on match-fixing and betting scandals, joining almost-all major tournament providers across the globe in banning a bunch of American and Canadian CS:GO players for throwing a match and benefiting around $10,000 worth of in-game skins through the process.