Need for Speed is getting more social next week

Jeff Williams | Gaming | Jan 29, 2016 10:03 AM CST

The next update to Ghost Game's Need for Speed reboot, which is called the Showcase update, is arriving next week and it's adding far more substantial under the hood changes than just more vehicle customization options.

When it hits next week we'll see the addition of a photo mode that lets you take screenshots as if you're using a real DSLR. You can change the focus, depth of field, brightness, contrast, saturation and just about any other setting you could think of. After snapping the shot of course you'll be able to share it easily too.

Also coming is a new Wrap sharing feature, where you'll be able to share all the unique paint schemes that you've created. Ghost Games says that this is one of the most requested features, because there're a lot of talented artists out there making some interesting creations. So why not let everyone else enjoy in your vision?

Continue reading: Need for Speed is getting more social next week (full post)

Update to Tribes: Ascend changes the gameplay, makes it more fun

Jeff Williams | Gaming | Jan 29, 2016 8:30 AM CST

Tribes: Ascend, a game that was long thought to be dead and abandoned, has just been updated with quite a few balancing tweaks along with a gameplay tweak that brings it into parity with other MMO FPS's.

The largest and most significant change is having Q be the default button that switches between previously selected weapons. That should be a given, seeing how common that is in FPS games. Other quality of life fixes include weapon adjustments, an increase in the lifetime of your bullets (which increases the range of your projectiles) and a lot of small bug fixes in addition to those aforementioned balance tweaks.

If you thought that Tribes: Ascend was going to die a dishonorable death, you would be wrong. Though there was a long hiatus from development with very little attention at all, it seems that Hi-Rez Studios is making sure the classic open-world FPS doesn't just disappear.

Continue reading: Update to Tribes: Ascend changes the gameplay, makes it more fun (full post)

You can play that cancelled Saints Row Undercover for free right now

Jeff Williams | Gaming | Jan 29, 2016 7:31 AM CST

Volition is doing the absolute unthinkable with the cancelled Saints Row Undercover game that was supposed to release on the PSP. After showing it off recently to the public for the first time, they're actually releasing it so everyone can play it. For free.

Just yesterday Volition released an ISO of the cancelled game to Unseen 64 so that it'll be forever preserved and available to play legally by anyone who wishes to give it a try. This was after they hosted a live-stream that went through the game, showing off how far development had actually come.

If you want to play it, just grab one of the better PSP emulators, download it (it's legal and encouraged by the IP owner) and give it a whirl. Just keep in mind that development never finished, and there're plenty of bugs, but it does run fairly smooth. And it's fairly fun to boot.

Continue reading: You can play that cancelled Saints Row Undercover for free right now (full post)

EA is 'on a journey to regain the trust of the PC gamer'

Anthony Garreffa | Gaming | Jan 29, 2016 6:59 AM CST

EA is reportedly doubling down on PC gamers, with the company saying it's on a mission to regain the trust of PC gamers across the world.

EA is 'on a journey to regain the trust of the PC gamer'

The new PC-focused commitment from EA stems from the PC-focused initiative thanks to the clear refund policy on Origin, and the EA Access-like service, Origin Access. This is just a tease of what EA has planned, with Origin's Senior Marketing Director Peter O'Reilly saying: "We are on a journey to regain the trust of the PC gamer".

He continued: "Over the last couple of years we have focused on ensuring a great play experience from launch and bringing players a better experience on Origin with programs like the Great Game Guarantee, On the House, and now Origin Access. We're excited about the progress we've made, but are always pushing ourselves to innovate on behalf of players".

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Week 2 with the fingerprint reader infused mouse - Where're the apps?

Jeff Williams | Hacking, Security & Privacy | Jan 29, 2016 6:15 AM CST

This is the second full week using the Thermal Take Black V2 gaming mouse infused with Synaptic's IronVault optical fingerprint reader, and it's been a mostly great experience, when it comes to the fingerprint reader that is.

To be fair, the particular mouse that it's embedded in isn't quite my cup of tea, but that isn't what's being evaluated here, aside from the positioning of the sensor itself. So let's get that little hiccup out of the way from the beginning. The mouse just isn't quite comfortable for my hand and everyone has their own preferences when it comes to their HID's, but let's move on to the important bits.

The sensor itself has proven to be an accurate and surprisingly useful device. Enrolling your fingerprints is as easy as with any other capacitive sensor you might be used to (read: iPhone or any mobile phone for that matter). Just follow the instructions on the application that interfaces, and you're in business, able to use that stored fingerprint to be the basis for logging in to websites. It's almost magical, and much more so than when it was first introduced to the greater consumer by Apple.

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Arma 3 and DayZ developer says its working on a VR game

Anthony Garreffa | Gaming | Jan 29, 2016 5:15 AM CST

We have some exciting news from Bohemia Interactive, the developers behind huge hits like the Arma series and DayZ - they are working on a VR game.

The news comes out of nowhere, with the developer looking for someone to fill a position in the company. Bohemia were asking for a "Gameplay Programmer to join our development team in the studio's Prague office on an unannounced, original IP, Virtual Reality (VR) title". But now, Ota Vrťátko, a marketing representative for the company confirmed a VR game is in development at Bohemia Interactive.

But what VR game should we expect from BI? I'm hoping that we see something experimental from the developer, following in the lines of the first wave of VR titles - similar to the thoughts of UploadVR writer Joe Durbin. Bring it on, I say.

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HP teams with HTC Vive for their new 'VR Certified' Envy Phoenix PCs

While CES 2016 was filled with companies like Alienware teasing "Oculus-ready" gaming PCs, bundled with the Oculus Rift, HP wasn't standing alone in the dark without VR-ready gaming PCs.

The company has announced "Virtual Reality Certified" systems, partnering up with HTC instead of Oculus. HP will have two PCs on offer, one that rocks an AMD Radeon GPU, while the other dons an NVIDIA GeForce GPU, with both models being the HP Envy Phoenix 860 desktop. The Envy Phoenix is HP's top-of-the-range desktop, released in mid-2015 but has been upgraded to Intel's new Skylake processors.

HP's high-end 860 model VR-ready gaming PC has customizable LED lighting that runs down the middle of the front of the system, and it looks gorgeous. The 860 also sports liquid cooling for the CPU, and Bang & Olufsen-tuned audio. One of the interesting takes from the "Virtual Reality Certified" PCs, is that HP has opted for the AMD Radeon R9 390X, and not the R9 Fury or R9 Fury X. This could be because the R9 390X has 8GB of RAM, but it's an interesting thing to see from HP. On the NVIDIA side of things, HP has used the GeForce GTX 980 Ti.

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Google paid $6006.13 to the guy who purchased 'Google.com' last year

Anthony Garreffa | Internet & Websites | Jan 29, 2016 1:44 AM CST

Back in October last year, Sanmay Ved noticed that "Google.com" was available on Google Domains, so he snapped it up for $12. Yeah, $12 for Google.com - a steal, right?

Ved owned the most iconic domain name of all time, for all of 60 seconds. After they noticed that the Google.com domain had been purchased, Google cancelled the purchase - and then provided Ved with an undisclosed reward. Well, we have found out through a blog post that Google paid him $6006.13, which is "Google" spelled with numbers - nice one, Google.

Ved donated the reward to The Art of Living India, and once Google found out about this, they doubled the reward amount. Good work there, Google!

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Super Smash Bros rumored to be a Nintendo NX launch title

Anthony Garreffa | Gaming | Jan 29, 2016 12:15 AM CST

Now that we're in the first month of 2016, we're hearing more about the launch of Nintendo's next-gen console, currently known as Nintendo NX.

According to Serkan Toto, a games industry consultant, NX launch titles are being worked on by Bandai Namco. One of these includes Super Smash Bros, but Toto tweeted: "Bandai Namco is currently developing several NX titles. Smash Bros is planned to be a launch title. I am not sure about the date - yet". Someone asked about his source, with Toto replying: "Can't say (sorry), but the source situation is very solid. Otherwise I wouldn't have tweeted".

Toto was asked if Super Smash Bros on the Nintendo NX console would be a totally new title, but he couldn't confirm this news. As for the other titles Bandai Namco is developing for the NX console, we could expect Dragonball Z, One Piece, Pac-Man and Project Treasure - among others.

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Samsung working on 3440x1440 monitors with 144Hz refresh rate

Anthony Garreffa | Displays & Projectors | Jan 28, 2016 10:14 PM CST

I'm a huge UltraWide enthusiast, so when I read news that Samsung will be releasing not one, but two 3440x1440 displays this year - my interest is piqued. More so, when I hear that both of the displays will be powered by the beautifully smooth 144Hz refresh rate. Awww yeah.

3440x1440 @ 144Hz isn't easy, as DisplayPort 1.2 can't handle the bandwidth - which is where DisplayPort 1.3 steps in, as DP 1.3 an handle 3440x1440 at all the way up to 195Hz, and even 4K @ 120Hz and 1080p @ 240Hz. Both of Samsung's new 3440x1440 @ 144Hz monitors will be VA panels, but other than that we don't know what else to expect. We should see NVIDIA's G-Sync and AMD's FreeSync technology gracing these screens, which could be the reason why there's two of them in development.

As soon we hear more, you'll be the first to know.

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