Middle-earth: Shadow of War is a sequel to the popular Shadow of Mordor, which was powered by the Lithtech engine. When cranked up to maximum detail, it will chew through your GPU and its VRAM like it's nothing.
Metro Exodus is one of the hardest tests that our graphics cards have to go through, with 4A Games' latest creation being one of the best looking games on the market. It is a serious test that pushes GPUs to their limits, and also features RTX technologies like DLSS.
Far Cry New Dawn was developed by Ubisoft, and is powered the Dunia Engine, an engine that has been modified over the years for Far Cry and last used in Far Cry 5. Dunia Engine itself was a modified version of CRYENGINE, scaling incredibly well on all sorts of hardware.
Shadow of the Tomb Raider is one of the latest games to join our graphics card benchmark lineup, with the game built using the Foundation engine as a base, the same engine in Rise of the Tomb Raider. Eidos Montreal R&D department made lots of changes to the engine during the development of Shadow of the Tomb Raider to make it one of the best-looking games out right now.
4K Benchmark Performance Thoughts
I'm not here to sell you on a $225 graphics card at 4K, but you can definitely get some 4K gaming in on the MSI Radeon RX 5500 XT -- but just how good is it?
Shadow of War is actually playable at 4K on the MSI Radeon RX 5500 XT, where we have 28FPS average -- a few tweaks here and there to in-game visual settings and I had it at over 30FPS without a problem. The same can't be said for Metro Exodus, which drops down to just 20FPS at 4K on the RX 5500 XT GAMING X -- identical to the generations-old GeForce GTX 980 Ti.
Far Cry New Dawn is playable at 4K on the MSI Radeon RX 5500 XT GAMING X graphics card, with 31FPS average -- again, far better than consoles that can't dream of playing it at 4K 30FPS on Ultra details. Shadow of the Tomb Raider had near identical results, with 29FPS average -- once again, that smashes the consoles.
Last updated: Apr 7, 2020 at 12:34 pm CDT