Intel Open Image Denoise software now supports Arrow Lake, Lunar Lake CPUs, Battlemage Xe2 GPUs

Intel's Open Image Denoise software now supports its upcoming Arrow Lake and Lunar Lake integrated GPUs, next-gen Battlemage 'Xe2' GPU architecture.

Intel Open Image Denoise software now supports Arrow Lake, Lunar Lake CPUs, Battlemage Xe2 GPUs
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Intel's Open Image Denoiser (OIDN) is an open-source library that uses the GPU for the "denoising process" which has been updated to include support for its upcoming Arrow Lake and Lunar Lake chips with integrated GPUs, as well as its next-gen Battlemage "Xe2" GPU.

The denoising technology removes grain and artifacts in a ray-tracing rendered image using multiple algorithms, preserving the original image quality and fidelity. OIDN includes faster rendering times, with the "noise" being removed, hardware resources are used in the best way possible.

Intel's new OIDN v2.3 supports new CPU architectures with Arrow Lake and Lunar Lake, as well as Battlemage "Xe2" GPUs coming later this year. The updated OIDN software has 1.5x to 2x speed improvements in real-time previews using the high-quality mode.

Intel's upcoming Arrow Lake processors have integrated GPUs based on the upgraded Alchemist+ or Xe-LPG+ architecture, while Lunar Lake rocks next-gen Battlemage "Xe2" GPU cores that have a huge 50% performance boost over Alchemist "Xe" GPUs.

The release notes explain the changes, released on GitHub:

  • Significantly improved image quality of the RT filter in high quality
  • mode for HDR denoising with prefiltering, i.e., the following combinations
  • of input features and parameters:
  • - HDR color + albedo + normal + cleanAux
  • - albedo
  • - normal
  • In these cases a much more complex filter is used, which results in lower
  • performance than before (about 2x). To revert to the previous performance
  • behavior, please switch to the balanced quality mode.
  • Added fast quality mode (OIDN_QUALITY_FAST) for even higher performance
  • (about 1.5-2x) interactive/real-time previews and lower default memory usage
  • at the cost of somewhat lower image quality. Currently this is implemented
  • for the RT filter except prefiltering (albedo, normal). In other cases
  • denoising implicitly falls back to balanced mode.
  • Added Intel Arrow Lake, Lunar Lake, and Battlemage GPU support
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News Sources:wccftech.com and github.com

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Anthony joined TweakTown in 2010 and has since reviewed 100s of tech products. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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