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Gears 5 developer says Xbox Scarlett has dedicated ray tracing cores

Microsoft's next-gen Xbox Scarlett reportedly has dedicated ray tracing cores

By Anthony Garreffa on Sep 10, 2019 07:23 am CDT - 0 mins, 55 secs reading time

I've been expecting the flagship next-gen Xbox to be a beefier console than the PlayStation 5, but according to the latest on Xbox Scarlett it'll do one better -- it'll have dedicated ray tracing cores.

Gears 5 developer says Xbox Scarlett has dedicated ray tracing cores | TweakTown.com

The news is coming directly from an interview between Gears 5 developer The Coalition, and GameSpot which interviewed technical art director Colin Penty about what's next for the Gears franchise. He talked about exciting new hardware the team will get to play with, especially the grunt under the hood of Scarlett.

Penty said: "We don't have anything to announce right now in terms of Gears with the new hardware--but I'm definitely super excited about what the new hardware could do. Having dedicated ray tracing cores is huge".

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Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games to be built around consoles. With FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with high-end, custom-built PCs. His addiction to GPU technology is unwavering, and with next-gen NVIDIA GPUs about to launch alongside 4K 144Hz HDR G-Sync gaming monitors and BFGDs (65-inch 4K 120Hz HDR G-Sync TVs) there has never been a time to be more excited about technology.

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