Doom Eternal gameplay is 15 minutes of hell on Earth

Doom Slayer gets a 'meat hook,' a new dash ability, and a flamethrower shoulder-cannon.

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As showcased by Bethesda's latest gameplay footage, Doom Eternal aims to up the ante in nearly every way possible--and that means total chaos.

As if Doom Slayer wasn't already a maelstrom of absolute obliteration and havoc, id Software has given the infamous demon-killer a host of new abilities and toys to play with. Doom Eternal, the sequel to 2016's excellent Doom reboot, id Software is redefining monster-slaughtering by adding a bunch of new features into its beloved FPS. In its huge 15 minute gameplay trailer, id Software showed off Doom Slayer's new attacks and skills including a grappling hook that lets you swing while annihilating demons, as well as a new dash ability that gives players an out when things get dicey. Or when you don't want to interrupt your demon-slaying antics (probably the latter).

Weapons can be modified this time around, too. The grappling hook is actually called the "Meat Hook," and it's a mod for the super shotgun. Doom Slayer also has a built-in melee blade to rip and tear unholy flesh, as well as a crazy shoulder-mounted flamethrower-cannon for extra insanity.

"With a redesigned set of armor, and an arsenal of new equipment, your fight against the onslaught of Hell continues. Take on twice as many demons in DOOM Eternal, including fan favorites from classic DOOM titles like the Archvile, Pain Elemental, and the Arachnotron.

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"In our reveal gameplay presentation, we show off Hell on Earth and Phobos, two of many vastly diverse worlds that you'll visit in DOOM Eternal. Watch as the DOOM Slayer uses his signature weapons and powerful new tools, including the Super Shotgun's new Meat Hook mod, the brutal new extendable blade, and his shoulder-mounted cannon with flamethrower for devastating blows toward his enemies."

Doom Eternal's release hasn't been announced just yet, but it'll come to PS4, Xbox One, PC and Nintendo Switch sometime in the future.

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Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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