Balrog showcased in Battle for Middle-earth Unreal Engine 4

A fan-remake of Battle for Middle Earth showcases a Balrog recreated in the Unreal Engine 4.

Published Jul 11, 2018 3:00 AM CDT   |   Updated Tue, Nov 3 2020 11:51 AM CST
1 minute & 5 seconds read time

A fan remake of DICE's The Lord of the Rings: The Battle for Middle-Earth is in the works, it is titled The Battle for Middle-Earth: Reforged and has the goal of recreating the game in Unreal Engine 4.

The developers behind this fan-made project will have to rewrite all of the code back into Unreal Engine 4 to have a stable game. This could influence the titles performance/gameplay heavily and will give a very different feel compared the original title. From the video, we can see the player placing a location for the Balrog to spwan, when it does spawn the demon from the shadow emerges in all its glory, showcasing its fiery exterior.

Because The Lord of the Rings: The Battle for Middle-Earth is owned by EA and Warner Bros. there could be a very big possibility that this project will be shut down due to copyright claims. The developers that are bringing the title to Unreal Engine 4 have said that "This is a non commercial project" and that "all rights belong to their respective owners." Hopefully this is enough for EA and Warner Bros. to let this project continue as I would really like to see the world of The Lord of the Rings: The Battle for Middle-Earth re-created in the Unreal Engine 4. For further information about the fan-remake, visit the official Battle for Middle-Earth here.

Balrog showcased in Battle for Middle-earth Unreal Engine 4 | TweakTown.com

Jak joined the TweakTown team in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science and space news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms. Instead of typical FPS, Jak holds a very special spot in his heart for RTS games.

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