Resident Evil 2 remake PC requirements announced

Capcom's new REmake isn't demanding on PC.

Published
Updated
1 minute & 23 seconds read time

PC specs for the newly announced Resident Evil 2 remake (REmake) have popped up on Steam, and they're not demanding at all.

One of the best tidbits of this year's E3 2018 was the official Resident Evil 2 remake showcase during Sony's briefing. Powered by Capcom's new higher-end REngine technology used in Resident Evil 7, the remake should look and play great on consoles and PC alike with fluid FPS, although the latter gets a break with hardware requirements.

The PC specs for RE2 Remake are actually quite feasible: minimum requirements include an Intel i5-4460, 8GB of RAM and an NVIDIA GeForce GTX 760 whereas the recommended specs are bumped up to an Intel i7-3770, 8GB of RAM, and an GeForce GTX 1060.

MINIMUM:

OS: WINDOWS 7, 8, 8.1, 10 (64-BIT Required)

Processor: Intel Core i5-4460, 2.70GHz or AMD FX-6300 or better

Memory: 8 GB RAM

Graphics: NVIDIA GeForce GTX 760 or AMD Radeon R7 260x with 2GB Video RAM

DirectX: Version 11

RECOMMENDED:

OS: WINDOWS 7, 8, 8.1, 10 (64-BIT Required)

Processor: Intel Core i7-3770 or AMD FX-9590 or better

Memory: 8 GB RAM

Graphics: NVIDIA GeForce GTX 1060 or AMD Radeon RX 480 with 3GB VRAM

DirectX: Version 11

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The REmake will feature some changes here and there, like dialed up suspense, crazy visuals, smooth animations and visceral action, but ultimately the core framework of the game is intact. RE2 will launch on January 25, 2019 for PS4, Xbox One and PC.

"A deadly virus engulfs the residents of Raccoon City in September of 1998, plunging the city into chaos as flesh eating zombies roam the streets for survivors. An unparalleled adrenaline rush, gripping storyline, and unimaginable horrors await you. Witness the return of Resident Evil 2."

Resident Evil 2 remake PC requirements announced 4

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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