Star Citizen raises $35 million in 2017, can't touch PUBG

Star Citizen raised $35 million in 2017, now has a total of $175 million in funding.

@anthony256
Published Fri, Jan 5 2018 12:54 AM CST   |   Updated Sat, Aug 8 2020 10:29 AM CDT

In a world where PlayerUnknown's Battlegrounds comes out of nowhere and racks up over 30 million sales, over 3 million concurrent gamers and over $600 million in sales in less than a day, it can make other sales of other games not seem so great.

Case in point is the lovechild of Wing Commander, the legendary and ambitious Chris Roberts with Star Citizen, a game that was born on Kickstarter before jumping into crowdfunding from its fans directly, in which it raised $34.91 million in 2017. This number is down from the slightly-higher $36.11 million from 2016.

Star Citizen raised $17.25 million on Kickstarter, and since that point that made $175.9 million - far less than the $600 million and very quickly growing of PUBG, especially now that it's on the Xbox One/X and planned for "all platforms" in the near future. We can expect PUBG to reach $1 billion in sales in the next couple of months, if not sooner at this rate.

Star Citizen is completely different to PUBG, with a rapid fan base that believes in the world that Roberts' is creating, especially when he has talent like Mark Hamill, Gary Oldman, Gillian Anderson, and Andy Serkis - we're talking Hollywood level experiences in Squadron 42 with real-time character rending. Squadron 42 is the "cinematic single-player adventure" that sees you playing a Navy combat pilot in the Star Citizen universe.

Star Citizen raises $35 million in 2017, can't touch PUBG | TweakTown.com
NEWS SOURCE:gamespot.com

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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