NVIDIA Shadowplay now supports OpenGL and Vulkan APIs

NVIDIA updates Shadowplay with support for OpenGL and Vulkan.

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NVIDIA's latest version of GeForce Experience now has built-in support for gameplay recording through ShadowPlay for Vulkan and OpenGL-based games.

Until now, ShadowPlay only worked with DirectX-based games, but now GFE is opening its doors to new APIs. The updated version of GFE also features improved user controls for broadcast, gallery, and upload.

NVIDIA's official news post states: "In other words, you can now stream and record your Minecraft and Doom gameplay with the press of one hotkey, and use the built-in overlay to easily share to Facebook, Google, Twitch, and more. It's powered by our acclaimed ShadowPlay technology, so you can capture up to 4K 60 FPS and never miss a beat while you game".

NVIDIA Shadowplay now supports OpenGL and Vulkan APIs | TweakTown.com
NEWS SOURCE:hexus.net

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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