Dishonored 2 was a mess when it launched a few months ago, with PC gamers upset at the state of the game - and Arkane Studios trying to fix as much as it could, but it was a case of too little, too late.
Arkane Studios is currently hard at work on the reboot of Prey, which is powered by CryEngine - with the studio to not make the same mistake twice. During an interview with Game Informer, Arkane's Creative Director Raphael Colantonio and Lead Designer Ricardo Bare explained: "We've had a rough launch on the PC with Dishonored 2. In development, you never really know what you're going to see, especially on the PC with so many configurations. Unfortunately it is what it is, it shipped but now it runs really well after some patches. Of course, we are paying attention to make sure that this time the PC version is really flawless when we ship".
They continued: "A bit more Q&A time, also it's a different engine so the constraints are different. In the case of Dishonored 2 we created a new engine really, even though it's based on idTech most of it has been redone. In the case of Prey we're using CryEngine and it's an engine that's already shipped stuff before, so it's not the same configuration. We are, nevertheless, aware of the problem; we were already but it got us by surprise, this time we'll be paying more attention for sure".
Prey will be released on the PC, Xbox One and PS4 in Spring 2017.
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