Quantum Break performs worse in DX12 than DX11 on PC

DX12 performs worse in Quantum Break, with DX11 running much better.

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Remedy has not had a good experience with the PC version of Quantum Break, and now that the Steam version has been released, people are testing the game on both DX11 and DX12. It seems that DX11 is performing better than DX12, and we shouldn't be surprised.

Eurogamer has a detailed report on Quantum Break performing better on DX11, running a GeForce GTX 970 and seeing an increase from 33FPS on DX12 to 44.7FPS on DX11. On the newer GeForce GTX 1060, the performance jumps from 39.5FPS on DX12, to 47.5FPS on DX11. It's far away from 60FPS, but details can be adjusted on DX11 on a mid-range card like the GTX 1060, and still hit 60FPS.

As for the DX12 performance, we should expect that as Microsoft and nearly every developer releasing DX12-capable games seems to have dropped the ball. Some games are scraping through, but games like Quantum Break are massive AAA titles that should have performance completely locked down on APIs like DX12, instead we're met with a myriad of issues on the Windows Store version of the game, and now gimped performance on DX12.

Ugh.

Quantum Break performs worse in DX12 than DX11 on PC | TweakTown.com
NEWS SOURCE:vg247.com

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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