Job Simulator developer raises $5 million for VR development

Owlchemy Labs, the developer behind Job Simulator, secures $5 million in funding.

1 minute & read time

Job Simulator is one of the most fun games you can play in VR on the HTC Vive, with Owlchemy Labs kicking off their work back in 2013 with the original Oculus Rift DK1 headset.

Job Simulator developer raises $5 million for VR development |

Owlchemy continued working behind the scenes on its fundamental interaction and simulation algorithms over the last few years, something that has now paid off with a $5 million round of Series A investment led by Qualcomm Ventures. Owlchemy Labs started out as an indie game developer in 2010, but quickly changed tracks when VR headsets were announced - like the Oculus Rift hitting Kickstarter all those years ago.

The developer nailed its silly world in Job Simulator, turning you into a store clerk, chef, auto mechanic or office worker - with Owlchemy's impressive physics and simulation technologies really being shown off in a great way. These technologies and subsystems could power any number of VR titles, with Owlchemy teasing its latest VR project inspired by the infamous cartoon Rick and Morty, which will be built on the foundations of Job Simulator. Owlchemy CEO Alex Schwartz explains: "We were able to build this so much faster and easier because of everything we did in Job Simulator".

The new $5 million Series A funding round has Qualcomm involved, but HTC, The VR Fund, Colopl Next, Capital Factory and technology investors in the Austin, Texas area. Owlchemy's mission statement is to build "absurd and polished games", which is exactly what I like to hear.


Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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