AMD partners up with companies for FreeSync monitors, due in Q1 2015

AMD FreeSync-powered monitors will be here in early 2015, with the company inking deals with MStar, Novatek and Realtek to build the scalar units required.

@anthony256
Published Sun, Sep 21 2014 2:24 AM CDT   |   Updated Tue, Nov 3 2020 12:14 PM CST

NVIDIA is finally entering the market with multiple G-SYNC monitors, with 1080p, 1440p and 4K-powered G-SYNC monitors, but AMD is nowhere to be seen with its Project FreeSync technology. The company has just announced it is collaborating with MStar, Novatek and Realtek to build the scalar units that are required by the FreeSync-powered monitors.

AMD partners up with companies for FreeSync monitors, due in Q1 2015 | TweakTown.com

Where NVIDIA's G-SYNC technology requires propietary licensed hadware in your monitor, as well as a GeForce GPU, AMD's FreeSync technology has no communications overhead, as it "does not need to poll or wait on the display in order to determine when it's safe to send the next frame to the monitor". AMD will be building FreeSync support into specific Radeon GPUs, with the new FreeSync-powered monitors hitting the market early 2015.

According to AMD's CVP of Graphics Business Unit, Matt Skynner, the FreeSync monitors will arrive with "lower prices and wider adoption" than its competitors' gaming monitor technology. Vice President of Realtek, Yee-Wei Huang, has said that customers in the channel are "really excited about AMD's FreeSync technology" and reiterates that "adopting the DisplayPort Adaptive-Sync industry standard by VESA is the best approach" in order to provide gamers with smooth, stutter-free gaming experiences. We should expect the first wave of FreeSync-powered monitors to be offered in three resolutions, with multiple display sizes, featuring 1920x1080, 2560x1440 and of course, 3840x2160 or 4K.

NEWS SOURCE:hexus.net

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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