Starcraft: Ghost FAQ

Starcraft: Ghost FAQ - Page 1 from TweakTown's online gaming review, article and guide content pages.

Developer / Publisher: NA
2 minutes & 42 seconds read time
Q: What is StarCraft: Ghost?

A: StarCraft: Ghost is a tactical-action console game set in the StarCraft universe.

Q: How will StarCraft: Ghost be different from other tactical-action console games?

A: StarCraft: Ghost will be different from other tactical-action games in many ways. Taking on the role of Nova, the game's elite Ghost operative hero, players will be able to:

Utilize a Wide Range of Elite Ghost Abilities

Outmaneuver your enemies at sonic speed

Infiltrate bases and sneak past guards using the cloak ability

Lock down vehicles and electronic devices to immobilize them

Engage in both face-to-face firefights and planet-scale warfare

Leverage the Resources of an Entire Army

Call down massive Battlecruiser and Siege Tank strikes

Take control of familiar StarCraft vehicles

Wield a variety of familiar weapons, such as the Gauss Rifle and Perdition Flamethrower

Join your allies in battle and do your part to ensure mission success

Experience the World of StarCraft in 3D

See the world of StarCraft on a personal level

Visit familiar planetary settings

Explore 3D environments designed for strategic interaction

Use the camera to find unique strategic possibilities

As Nova, players will be able to scale fences, hang from wires, climb poles and scale walls, and negotiate tightropes

Unveil the Next Chapter in the StarCraft Saga

Experience story-driven missions complete with multiple plot twists

Play a crucial role in the rich StarCraft history

Engage in combat with a variety of fully rendered units from the StarCraft universe, including the Terran, Zerg, and Protoss

Q: Is this StarCraft II?

A: No.

Q: Will there be a StarCraft II? When?

A: Although we have not made any announcements and do not have a development or release timeline, we do fully intend to revisit the world of StarCraft on PC at some point in the future.

Q: Why is Blizzard Entertainment entering the console arena?

A: We began our early development efforts in console gaming, and we have always been excited about returning to this arena. Additionally, we've wanted to revisit the StarCraft universe for some time. With StarCraft: Ghost, we are able to do both. Also, due to the game's control interface and tactical-action nature, developing this title for the next-generation console systems makes the most sense. In addition to expanding StarCraft's rich storyline, the game gives players a chance to experience the sci-fi universe from an all-new perspective.

Q: Does Blizzard plan to develop any other console games?

A: While we have not made any announcements, we are considering future console development plans.

Q: What is the relationship between Blizzard and Nihilistic Software, Inc.TM?

A: Blizzard and Nihilistic are co-developing StarCraft: Ghost.

Q: Why did Blizzard choose Nihilistic as a development partner?

A: Nihilistic Software, Inc. is made up of a talented group of developers. We chose them because they share our vision and focus in developing games. Their team members have worked on several great titles, and we are very pleased to be expanding the StarCraft universe with them.

Q: What is the relationship between Blizzard Entertainment and Capcom?

A: Blizzard and Capcom are co-publishing StarCraft: Ghost in Japan.

Q: Why did Blizzard choose Capcom as a publishing partner in Japan?

A: Blizzard has a longstanding relationship with Capcom. We chose them as our publishing partner because we have a great deal of respect for the company and their products.

Q: When will StarCraft: Ghost be released?

A: We expect to ship StarCraft: Ghost in late 2003.

Q: What rating do you expect for StarCraft: Ghost?

A: We expect StarCraft: Ghost to receive a Teen rating from the ESRB.

Q: On what platforms will StarCraft: Ghost be available?

A: A: We are currently developing the game for PlayStation2, Nintendo GameCubeTM, and the XboxTM video game system from Microsoft. Further details regarding platform/country specifics will be released in the months ahead.

Q: Will there be a PC and Mac version?

A: No. StarCraft: Ghost is only being developed for console systems.

Q: How many copies of StarCraft have been sold?

A: To date, the StarCraft franchise has shipped over 6 million copies.

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Nathan founded Hardware Avenue and 3DAvenue in 2000 and 2003 respectively, both of which merged with TweakTown to create TTGamer in 2007. Nathan can be usually found composing articles and reviews from the PC gaming and hardware world, but has been known to venture into the realms of console gaming as well (but he insists he doesn't enjoy it as much!). As a senior gaming editor, Nathan's responsibilities are much the same as they were with 3DA; reviews, articles and ideas.

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