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While Valve deals with some serious issues with Steam, Sony is experiencing issues with its own PlayStation Network, with gamers not able to create new accounts over Christmas.
Sony took to Twitter to say "We're aware that PSN account notification emails are delayed. Thanks for your patience!" The verification emails that PSN users are waiting for are required before access to the PSN is granted, and without it, you can't access the PlayStation Store, nor can you join PlayStation Plus - which means, no online gaming.
Hopefully this is just a temporary issue with Sony being flooded with new users that received PS4s under their Christmas tree, and that by the time you read this, the issues are fixed.
Razer has already entered the Android micro-console world in a big way with their Forge TV that started shipping to hungry hands in May of 2015. Their Cortex platform should help by providing an influx of popular new games and an easier way to find them.
It hasn't been the most popular option, with devices from NVIDIA and Amazon taking the crown, but now they've brought the Razer Cortex platform to the Forge TV, which should help to boost its popularity. This is much the same way that NVIDIA provides made for Tegra games through their Shield store, except the games found in Cortex won't be specifically remade for the Snapdragon found within the Forge TV.
A lot of the games that are making their debut were already available on the OUYA, which was picked up by Razer recently, but are now being made available again. The majority of titles are of the the indie variety, but there are some old school AAA gems found in there, like Sonic the Hedgehog and Bomb Squad.
With Star Wars: The Force Awakens breaking box office records all around the world, this new Nintendo 64 mod inspired by The Force Awakens deserves some serious credit.
Artist Vaud Amka used The Force Awakens as an inspiration for the N64 console, something that took him around 30 hours to make. Everything from the hammered aluminum, down to the sanding and melting tin sheets were pumped into the N64 console and controller. The results? Freakin' awesome.
We reported on the RPCS3 PS3 emulator last week, which uses DirectX 12 to power its PS3 emulation powers. YouTuber 'John GodGames' is back, sharing a new video.
In the new video, we see Disgaea 3: Absence of Justice playing at full speed on the PS3 emulator - showing that some great progress has been made on the emulator. There's an error at the end of the video, but other than that it looks like some smooth sailing for the PS3 emulator. Now we need some AAA titles that we all know and love from the PS3 running from this emulator.
News of the Nintendo Wii U emulator running Mario Kart 8 broke last week, with fans excited to see the future of Wii U emulation on the PC. But now there's a tease of a PlayStation 3 emulator, running under DirectX 12.
YouTuber 'John GodGames' has teased the DX12 version of RPVS3 - his PS3 emulator - running After Burner: Climax, Dragon Ball Z Burst Limit and Silent Hill 3. Dragon Ball Z Burst Limit has some broken visuals and noticeable artifacts, but it runs. Now all we need to see running on this is Metal Gear Solid or Uncharted, and the real fun begins - which will most likely result in big lawsuits from companies if this ever goes mainstream.
Due to the uncovering of some recent patents, more plans for the Nintendo NX have been revealed. This time around it's about the controller, revealing that a patent from June secured the rights for this technology giant to create a controller featuring virtual buttons on a touchscreen.
The image above makes the controller look something similar to a smartphone-emulated Nintendo title, with the NX controller being published on the US Patent and Trademark office website in the last 48 hours. The image above isn't an official release from Nintendo as it's a mock up of the patents laid down by Nintendo, but you could very well be looking at Nintendo's new poster child console controller as it stands in prototype form.
The official patent mentions holes for real control sticks, but will utilize touchscreen technology for the actual buttons. If you're wanting to look at the 'nitty-gritty' of the whole patent, head here.
The NPD Group has put out their latest November 2015 report, highlighting that it was a good month for consoles. November was the best month for hardware sales on the Xbox One and PS4, with hardware sales growing 11% to $1.12 billion. This contributed a 2% rise in the overall industry, which hit $2.47 billion for the month.
NPD's Liam Callahan explains: "Growth was driven by console hardware, up 14 percent, which offset a 31 percent decline in portable hardware. November 2015 marked the best month ever in total unit sales for 8th generation consoles (Xbox One, PS4, and Wii U), surpassing sales of December 2014 (now second-highest), and November 2014 (now third-highest). Within console hardware sales there were dramatic differences by console generation as 8th generation console sales rose by 22 percent in dollars, 7th generation sales dropped by 76 percent in dollars, which is sharper than the year-to-date decline of 57 percent. In November 2015, 8th generation sales had 93 percent share of overall hardware sales, a 9 percentage point increase from last November".
Callahan also said that the PS4 and Xbox One sales are selling quicker than the Xbox 360 and PS3, where he added: "After 25 months, the combined sales for the PS4 and the XBO are 47 percent higher than the combined sales for 25 months of PS3 and Xbox 360 hardware sales".
Even though the next-gen consoles, currently teased as the Xbox Two and PS5, aren't expected for a few more years - we're now finding out how long this generation will last for. AMD has said that it will continue to supply APUs for the Xbox One and PS4, with a life cycle til 2019.
AMD also expects that 2016 will see increased console sales over 2015, which will help their bottom line. Considering that APU sales to Microsoft and Sony are a large chunk of their revenue, investors are interested to see where AMD will be taking it in the future. It wasn't long ago that we reported that the next-gen consoles would feature 5x the performance per watt over this generation, with an increased focus on VR.
AMD expects to see a 7-year cycle for the current-gen consoles, with the Xbox One and PS4 going on sale in 2013, it should work out that 2019 is when they'll die - personally, I'd like to see them in the ground in 2016 with next-gen units released and replacing them with full 1080p 60FPS power and VR support. But, we all know that won't happen.
According to Phil Spencer, Microsoft is going to have a big year in 2016, with a bunch of unannounced titles expected for the Xbox One, on top of the exclusives that the Xbox One will already enjoy, such as Quantum Break from Remedy Entertainment.
Spencer took to Twitter to field questions from fans, saying that 2016 is "going to be a fun year" for Xbox IP. Next year, the Xbox One will receive ReCore, Quantum Break, Scalebound, Gears of War 4 and Crackdown 3 - these games are enough to sway users into Microsoft's arms, which is exactly what they want.
If you didn't see ReCore, we've got the video embedded above.
Nintendo is starting to talk more about its next-gen console, currently codenamed 'NX', with Nintendo's new president, Tatsumi Kimishima talking with Time recently.
Kimishima said: "As far as NX goes, I've said it's different and obviously a new experience. If you look back to the beginning of our conversation today, we talked about the transition from Wii hardware to the Wii U hardware and how difficult it is to explain to the consumer base what is different and new about the new hardware. It's difficult to convince them to switch from their current platform to the next platform".
If you thought that the NX would be a new, next-gen Wii or Wii U, you're wrong. Kimishima squashed those rumors, telling Time: "That being said, I can assure you we're not building the next version of Wii or Wii U. It's something unique and different. It's something where we have to move away from those platforms in order to make it something that will appeal to our consumer base".
As for the origins of the NX name, Kimishima added: "As for the codename NX, I don't believe that there's any real meaning behind it, and to be perfectly honest, I don't know where it came from. Or perhaps Mr. Iwata had meant to tell me and then never got the chance".