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It's no secret that Deus Ex games don't shy away from sometimes touchy subjects, and while Deus Ex: Mankind Divided has its own curious plot points, don't expect Eidos Montreal to directly touch on religion.
"One thing that we never touch on from the front is religion," said Jean-Francois Dugas, game director at Eidos Montreal, in the latest issue of GamesMaster. "The subject we're tackling, it goes into religion from the aspect of do we choose to play God or not? But we try to keep it as agnostic as we can because the field is too sensitive. We also don't want to be offensive in any way, or tackle something we don't really understand ourselves. Instead we distill transhumanism, and what it does for human beings regardless of your beliefs."
Eidos Montreal showed off the game during E3 2015, and featured a game preview and a second portion demonstrating its actual gameplay. The studio wants to focus on allowing players to mix in a bit of stealth and head-to-head action, providing gamers the chance to play through the game how they feel most comfortable.
Call of Duty: Black Ops 3 gamers will get to enjoy Zombie Mode, which Treyarch Studios is expected to show off during Comic-Con in San Diego next month. Zombies gameplay director Jason Blundell will unveil the "mind-bending tale of the undead" for the latest CoD: Black Ops video game.
There aren't too many details about what gamers can expect, so we'll have to wait and see what happens during Comic-Con in a couple of weeks.
Call of Duty: Black Ops 3 is scheduled for launch on November 6, and will be available for the PC, Sony PlayStation 3 and PlayStation 4, Microsoft Xbox 360, and Xbox One.
A massive wildfire in the San Bernardino Mountains faced setbacks because of three incidents involving drones being flown by members of the public. Once the drones entered the airspace in which firefighting aircraft were operating, there was an immediate halt to operations.
"Losing the ability to utilize these aircraft has a serious impact on the success of the firefighters on the ground," according to the incident team responsible for fighting the wildfire, in a statement published by NBC News. The airtankers are required to fly at low altitudes, and drone operators could face civil penalties or criminal prosecution depending on the outcome.
Here is what the California Department of Forestry and Fire Protection said in a statement regarding the incidents: "A collision with a hobby drone could easily result in major damage to firefighting aircraft, injuries to the pilot and crew on board as well as firefighters below, and worse, a midair collision."
While the full game won't be released until November, the closed alpha of Star Wars: Battlefront will begin pre-loading for gamers on July 1, and then playable on July 2. It was only a couple of days ago that EA said it would delay Star Wars: Battlefront if the 'quality isn't right'.
If you don't manage to make it into the closed beta, EA will be showing off the PC version of Star Wars: Battlefront at Comic-Con between July 9 and July 12. On the official site, the company says: "Apply for your chance to join the Closed Alpha and help us prepare for the release of Star Wars Battlefront starting on November 17, 2015 in North America. Available for Origin on PC only, the purpose of the Star Wars Battlefront Closed Alpha is to perform a number of technical tests that will help the team at DICE as they continue the development of the game".
Microsoft CEO Satya Nadella recently sent an email to all of the company's employees, as everyone anxiously awaits the Windows 10 launch, and wants to help "empower every person and every organization on the planet to achieve more."
Not surprisingly, gaming earned its own spot in the email:
"We will pursue our gaming ambition as part of this broader vision for Windows and increase its appeal to consumers," Nadella said in his email to employees. "We will bring Xbox Live and our first-party gaming efforts across PC, console, mobile and new categories like HoloLens into one integrated play."
Electronic Arts was happy with the reception that Star Wars Battlefront received during E3, and is continuing to push forward with the latest Star Wars game.
EA COO Peter Moore noted that the company would delay the game if it wasn't right, and another company official noted the "10,000 ways to f***" up game development - and how it's promoted to the public.
"No, but I think we've reached a point where we're worrying less about what we are doing and what we have done. Before you a show a game to the world, there's ongoing speculation about it," said Patrick Bach, GM at DICE, in a statement to GameSpot. "There are 10,000 ways to f*** this up, and people are super detailed on how we will screw up. And I read these posts and I think, hey, I think fans are going to be super happy with what we're doing."
Take-Two Interactive CEO Strauss Zelnick wants to release quality game titles to its customers, and that doesn't mean risking game quality - and possible burnout - just to launch a title.
Take-Two has been criticized in the past for heavy reliance on Grand Theft Auto, but Zelnick noted that while the company has evolved, there has been added diversification of its product lineup. In addition, Zelnick is aware of a common concern among game studios and publishers: burning out a franchise with sometimes unnecessary yearly releases:
"I think the biggest distinction between us and some of our competitors is we don't annualize our non-sports titles, and that's for a couple of reasons," Zelnick recently told Games Industry. "One is we want to have the highest quality in the business and that takes time, and two, we like to rest our IP in between releases because we believe that's what keeps it fresh and permanent. We don't want to burn off our franchises. It's an unusual strategy - I think we stand alone with that strategy, but it's really paying off."
Bethesda Softworks is almost done with Fallout 4 development, and everything is looking good for a fall launch.
"We're pretty close to being done, which you have to be if you're going to ship in five months," said Pete Hines, VP of PR and Marketing at Bethesda, in a statement to GamesRadar.
Hines also noted the overall anticipation for the game, which is why there has been such a short window of game promotion: "If we didn't feel that was enough time to generate the excitement that we expected and the interest that we wanted, then we would have announced it earlier. So part of it is because we felt like it was a big enough title that we could get away with it."
Fallout 4 Pip-Boy Edition quickly sold out, and then Bethesda made a limited supply available, but there will be no more after the current supply runs out. The special edition features a copy of Fallout 4 in a custom Capsule Case, and an actual Pip-Boy wearable.
Pete Hines, PR and marketing executive at Bethesda, had a bad news confirmation for those still trying to get their hands on a Fallout 4 Pip-Boy Edition:
@hyliannelf this last allocation was the final one to all stores in all territories.- Pete Hines (@DCDeacon) June 25, 2015
After an extremely busy E3 gaming show earlier this month, there are a lot of things gamers across all platforms can be happy for. It turns out, PC game sales are expected to top video game consoles by the end of 2016 - with console games reaching an estimated $28 billion, while PC games will hit $29 billion, according to the PwC industry researcher.
If true, this is a major shift in the gaming market, which was dominated by PCs, transitioned to consoles, and looks to be switching once again. Most popular game titles released today feature a PC version and are available on new-generation consoles - but with resolution and fps restrictions, the PC Master Race fans can enjoy wider customization of their gaming experience.
It's not just a battle between PC and console games anymore, with a growing number of mobile and Web-based games.