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Sentimental towards the news of this closure, founder Guy 'Yug' Blomberg added his own thoughts on Facebook: "And so ends a wonderfully crazy experiment. I'm proud of what we started, I'm proud of what Cormac [current owner] tried to do, and I'm proud of all the video game bars popping up all over the world now." "[I] would love people to share any of their stories at the bar below," the PAX Australia facilitator added.
The quote as seen in the image above was posted by the official Mana Bar Facebook page, accompanied with the text "Excerpt from Seeress of Kell epilogue by David Eddings. Mana Bar will be closing its doors effective this Sunday the 24th of May. Thanks to everyone who's made it the sweet ride it was."
Bethesda has published a short teaser video ahead of E3, getting gamers excited about the new Doom video game. There is just three seconds of actual game play, with Bethesda building hype for its June 14 showcase in Los Angeles.
Doom game play footage was shown during QuakeCon last year, but the footage wasn't available to the rest of the world - and while there is no release date for the title - it is expected to launch on the PC, Microsoft Xbox One, and Sony PlayStation 4.
"An earlier version of Doom 4 did not exhibit the quality and excitement that id and Bethesda intend to deliver and that Doom fans worldwide expect," said Pete Hines, VP of Marketing and PR at Bethesda, in a statement made earlier in 2015.
Somewhat debated female-only leagues and competitions are still going along strong with ESWC announcing a $15,000 prize pool for its CS:GO female contingent of the upcoming event.
Held on July 9-12 and boasting a $75,000 male CS:GO tournament, the old 3DMAX squad is the fan favorite to take out the female event while on the search for a new home as their organization packed up last month.
Four of the competing teams will be decided through an open qualifier for European and North American teams (two each), alongside an application to decide the last three placings - one of which will be French.
Mortal Kombat X is getting fixed up, with a new patch being pushed out to the PlayStation 4, Xbox One and PC versions of the game. The patch fixes up different parts of the game, such as online matchmaking for ranked, and player matches. The full list of general gameplay fixes can be found below:
- Many movelist frame data corrections.
- Corrected many normal attacks that were intended to be 0 or negative on block were being overridden to be +2
- Hitting Front Punch + Back Punch + Front Kick at the same time at the special cancel window will no longer cause an enhanced move to come out
- Removed the ability to mash normal attacks while continuing to block after blocking an attack
- You can no longer cancel into an enhanced interaction during the first 10 frames of some block stuns.
- Versus Session Stats are now correctly award as wins/losses when you pause and exit to player select or restart match (Versus Session Stats can be turned on in Main Menu > Options > Game Play)
- Fixed several characters being able to attack on the first frame of a jump.
- Added unlock counter for Krypt.
- Fixed an issue that was preventing some players from joining an in-progress Ladder, KOTH, or
- Team Battle match from a chat lobby.
- Ping meter accuracy improvements.
- You can now choose to not play a Ranked Match if the connection is below the set threshold.
- Matchmaking improvements when finding a Ranked or Player Match.
- Player Skill Rating algorithm improved.
- Fixed crash occurring when receiving online VS. Challenge while editing Kombat Kard.
- Fixed a crash that sometimes happened when skipping the last fight in the Klassic Tower.
- Fixed an issue causing some offline replays to report "playback does not agree".
- Added the ability to go full screen in the KOTH viewer by PS4 players who use devices that do not have a touchpad button
It looks like Guerrilla Games next title could be something worth getting excited over, with industry insider 'Shinobi602' saying that Guerrilla's upcoming PlayStation 4 exclusive will be called Horizon.
Horizon will reportedly be an open world RPG exclusive to the PS4, with Shinobi602 saying it will be released next year. The insider added: "To update on that a little further, it's almost assuredly a 2016 title at this point. From what I hear, some things were still being prototyped as recently as the beginning of this year".
We might see or hear about Horizon at E3 2015 next month, especially since the game is said to be arriving next year. Guerrilla will want to hype it up as much as possible between now and then.
With Ubisoft delaying The Division into 2016 not too long ago, we are still trying to work out when the company will release its open-world RPG. Now, we might know, according to a listing on Amazon.
The listing states that The Division will be launching on February 28, 2016 - so not too far into 2016. Ubisoft promises that we'll see much more on The Division at E3 2016 next month, where the company has teased: "All of us at Massive, Reflections, Red Storm Entertainment and Ubisoft Annecy want to ensure the game not only meets our high expectations but also those of our fans and players alike. We are proud of what we have achieved so far and can't wait to show you more next month at E3!"
The last time we heard about The Division was when Ubisoft announced that a fourth studio had come in to help out. Ubisoft Annecy is the latest studio to lend a hand, joining Massive, Reflections and Red Storm Entertainment.
With DICE rolling out future DLC for free to all Battlefield 4 gamers, the Spring Patch which drops later this month on all platforms will be something that gamers will be excited over.
The new Spring Patch will offer up five new guns, a revamped damage, fall off and suppression model for the guns, and the return of Gun Master. Gun Master is something that was a fan favorite back in Battlefield 3: Close Quarters, and is played like a Team Deathmatch game, except with a big twist. You don't get to choose the weapons you use, with weapons being swapped every time you get two kills in a row on an opponent, and whoever is the first player to get a kill with the final weapon, wins.
The PC version of Battlefield 4 is also getting an injection of stability, with the Battlefield 4 Community Test Environment, or CTE, being used to find the problems, and fix them. The Spring Patch focuses on the crashes and issues with both the game client and server. DICE is asking that all gamers update their graphics drivers to the latest stable versions, and to keep their overclocks at a minimum to ensure the best experience with Spring Patch.
Treyarch, which is the developer of Call of Duty: Black Ops 3, is looking for a three-year development cycle for new CoD titles - even though a two-year traditional roadmap is currently being followed. The entire Call of Duty game series has been a major blockbuster - and with millions of dollars on the line - sometimes it just doesn't pay off to force things.
"Without a three-year cycle, we wouldn't have been able to take the kind of risks that we took on this game, frankly," said Mark Lamia, studio head of Treyarch, in a statement made in the Official PlayStation Magazine. "We would not have been able to overhaul our entire AI system that supports the kind of engagements in an open-playspace like we have."
The game studio says the rendering technology couldn't have been overhauled in a shorter time frame, as the environments in the Black Ops sub-series are so massive. In addition, the movement system couldn't have been fixed very well, as developers would have been forced to rush ahead of schedule to get things done.
The launch of The Witcher 3: Wild Hunt has been an interesting one, something that hasn't been filled with bugs and watered down graphics with hidden options in it like Watch Dogs experienced, but something entirely different.
CD Projekt Red, the developer behind The Witcher series of games, has been quite open during the development of its open-world title. Except, that is, when it comes to comparing The Witcher 3 between the PlayStation 4, and PC. Marcin Momot, who works for the studio, talked with German website PCGamesHardware, where he talked about the differences between the PS4 and PC versions of the game. The developer reached out to the website, asking them to remove their video.
Momot said that the main differences between the PC and PS4 versions of the game will be the draw distance, frame rate, resolution and exclusive features like NVIDIA's HairWorks technology. Momot also said that there will be many more NPCs in the PC versions versus the PS4 version, and that the now removed video of the game was "not representative" of the PC version, as it made the PC version look pretty bad. He said: "Regarding the comparison video, unfortunately we don't know how this video was created and what PC settings have been used. It compared an early PC version with a PS4 debug build without the day 1 patch".
TweakTown recently spent a few days playing the preview build of Rebel Galaxy, a single-player spaceship combat action game from Double Damage Games. Rebel Galaxy will be released for the PC first, though it will be available for Mac, Sony PlayStation 4 and the Microsoft Xbox One. Admittedly, I called upon my 16-year-old brother for his gaming knowledge - and I am not a game reviewer, so here is the meat and potatoes about Rebel Galaxy.
A mouse and keyboard or gamepad work, with fully re-mappable controls for gamers - though it's worth pointing out that Double Damage recommends using a gamepad. Many PC gamers are used to relying on just the mouse and keyboard, which proved to be adequate. The keyboard is used to steer the ship, while the mouse is used to aim accurately and move camera angles.
If you're a fan of a game like Sid Meier's Pirates!, you should feel right at home with Rebel Galaxy. It's a similar type of fighting style, with broadside fighting - and there are turrets so you can blow stuff things up - while you're traveling around completing missions.