TweakTown NewsRefine News by Category:
With rumors that Cloud Imperium Games, the parent company of Roberts Space Industries and the creators of Star Citizen, were laying off staff, the company has come out squashing those reports.
CIG has said that everything is fine and that everything is going well. A statement from CIG reads: "Cloud Imperium Games continues to grow its development team across CIG's multiple studios. Each of our four offices is being streamlined to focus on specific parts of Star Citizen which will allow for a more efficient and accelerated completion of the game".
With the delays surrounding the first-person shooter module of the game, Star Marine, these rumors felt like they had some weight to them. The statement continued: "As we announced in June with the appointment of Erin Roberts as Global Production Head we have been reviewing how to optimize our development process. As a result we are moving some jobs and eliminating some redundant positions between some of our offices, as well as increasing them in others. The net result over the next few months will actually be an increase in our global internal employee base".
The install size for Halo 5: Guardians has been spotted, and if you're an avid Xbox one gamer you might want to shell out for an external HDD or delete some games to make space.
Halo 5 will take up 46.19 GB of the Xbox One's memory, making it the console's eighth largest game to date. This means that Halo 5 will take approximately 12.7% of the Xbox One's 500GB hard-drive, which actually only has 362GB available. The lack of storage space is one of the major frustrations in this current generation of gaming, and as time goes by, it'll only get worse and worse.
If that wasn't enough, 343 Industries will likely roll out a day one patch to soak up even more gigabytes, so we might be looking at a 50GB+ install size just like the ill-fated Master Chief Collection. Gamers are already having to swap and re-install and download games in order to maintain space, and both Sony and Microsoft have attempted to put a band aid on the storage limitations with their respective 1TB PlayStation 4's and limited edition 1TB Halo 5 Xbox One, but they're just delaying the inevitable.
Finder has accumulated a list of the top storage-hungry games of our generation, and it still surprises me how publishers and console-makers didn't prepare for this scenario.
With about a month away from Halo 5's release, 343 Industries has already begun plotting out the next Halo game while fleshing out key details for the next ten years of the franchise's future.
"We do kind of know what's going to happen in the next game pretty well at this point," ex-Bungie alum and 343 exec Frank O'Connor said in an upcoming GoldenJoysticks presentation. "We're doing serious real planning and even some writing on the next game already, and that's a luxury - we've never been in that position before. So we both know at a very high level what's going to happen in, say, ten years from now. But at that very granular level knowing what's going to happen in the next game and that's just been a great feeling for me".
It's worth mentioning that proper development hasn't been initiated, and this is the early planning phase to continue the long-running Reclaimer Saga following Halo 5: Guardians. Even still it would behoove 343i to take caution and not jump the gun too quickly: we've seen what happens when too much is attempted too fast with the catastrophic Master Chief Collection, which is still missing key pieces even today. We can only guess what MCC would be like if 343i hadn't been focusing a huge portion of its assets on Halo 5.
Activison has confirmed that last-gen versions of Call of Duty: Black Ops 3 will be missing half of the game upon release, and will only ship with multiplayer. That's right, PS3 and Xbox 360 flavors won't have a campaign.
"The Black Ops 3 PS3 and Xbox 360 versions will feature Multiplayer and Zombies gameplay only, not Campaign," reads the official statement. "The ambitious scope of the 1-4 player coop Campaign design of the PS4, Xbox One and PC versions could not be faithfully recreated on old generation hardware."
But why would Activision cut out such a huge portion of the game? Hasn't Treyarch been responsible for a number of Call of Duty games on Xbox 360 and PlayStation 3? Interestingly enough Treyarch is only developing the current-gen versions of Black Ops 3. Instead of having the industry vets handle these ports, Activision hired a Beenox and Mercenary Technology to port to X360/PS3. So now things are making sense, and once again Activision has let an inexperienced dev team handle something important, and they dropped the ball (kind of like Sledgehammer did with Advanced Warfare's singleplayer).
The PlayStation Vita TV is touted as being a central console that plays PlayStation Vita and original PS One games, but there's one problem: it doesn't support a considerable portion of Vita games. But now with a bit of exploit software you actually have a reason to dust off Sony's micro-console.
The exploit in question was developed by a "Vita pwning" hacker called Mr. Gas, and essentially involves users augmenting the PS Vita's internal e-mail system so that it can write and execute files, making it into a sort of onboard Run command system.
Digital Foundry has a detailed step-by-step guide on how to set up the exploit. Hopefully Sony won't intervene and fix the exploit with a new patch, as people actually have a reason to buy and use their PS Vita TV sets now.
During an interview with DualShockers, Marketing Product Manager for World Of Tanks Max Chuvalov said that World of Tanks on the PS4 will be running at 1080p 30FPS.
It was previously reported that World of Tanks would be running at 60FPS on Sony's console, but it will indeed be churning away at 30FPS. Interestingly, World of Tanks will be graphically "more sophisticated" than the PC version. The reason? The PC version has to scale on countless configurations, with 60% to 70% of the World of Tanks community on low, or mid-range PCs.
The PS4 version of World of Tanks will feature all of the HD maps, tanks and environments from the start, with weather conditions, night battles and dynamic effects. Chuvalov also noted that the PS4 version is "almost the same" as the Xbox One version.
Although Xbox division head Phil Spencer thinks that the divisive console wars bring out the worst in gamers, the team leader for Redmond's gaming sector is very optimistic about the state of console gaming as a whole--and a lot of that has to do with the Xbox One's momentum.
"Gaming is in a healthy spot. You have to earn your customers, but we seem to be doing that," Xbox boss Phil Spencer said in an interview with VentureBeat. Spencer goes on to highlight some of the breakthroughs the Xbox brand has made and how they will open up new doors in the future. "We have a ton of opportunity in front of us. We launched Windows 10 at the end of July, beginning of August, and we've seen very good uptake from the game experiences we have in there. We have a lot more opportunity as we bring more games into that experience as well. I'm not frustrated by it. I'm only frustrated in that there's not more time for us to do more things faster. It takes time to get good things done."
While the PlayStation 4 beats out the Xbox One in terms of raw hardware, the key to the Xbox's potential lies in Microsoft's grand plan. The console is set to be a gateway for cross-platform game streaming, effectively bridging consoles and PC. In just a few months the Xbox One is set to evolve with the power of Windows 10 and manifest Microsoft's plans with features like backward compatibility with 100 Xbox 360 games, a dramatically faster UI, and the seeds for DirectX 12 integration.
The gritty cops and robbers shooter Battlefield Hardline will be the next entrant in the free vault of EA Access games, and will be made available sometime in October.
It appears that only the base game, which consists of Hardline's singleplayer campaign and default maps, will be offered and that the premium extras won't be included with the EA Access flavor. At just $5 a month or $30 a year, EA Access is a tremendous value that not only gives access to a growing archive of recent games but gives subscribers 10% off all digital content. The service also lets subscribers jump into select games five days early, including EA's new Star Wars: Battlefront.
EA Access is still exclusive to the Xbox One and shows no signs of coming over to the PlayStation 4 anytime soon. Below is a full list of the free games made available in the vault.
Today's video games are a joyous din of sound that adds a new level of immersion. In a sense, video games are all about creating a fantasy to trick our senses into experiencing a virtual world. Without the basic framework of sight and sound, the illusion completely breaks down and the game loses a huge portion of its believability.
A silent void might be the future of video games; that is unless voice actors and big publishers can agree on a deal. Video game voice actors are not happy with the current terms of their contracts and have made demands through the SAG-AFTRA union. Sadly nothing's working. "We've been through two rounds of negotiations with our employers, and they've rejected every proposal we've made."
The battle has delivered a behind the curtain look at how the industry works. Voice-over actors don't get royalties if a game is incredibly successful--they're paid a flat fee and that's it. Actors don't get extra pay in vocally stressful roles, and often a stunt coordinator isn't present when the actor is pushed to do stunt-like activities to add realism. Voice actors often don't even know the full depth of what they're getting into when they're hired. Not only have publishers denied the proposals, they've instituted a punishing set of restrictions to add insult to injury.
EA has just announced that the open beta for Star Wars: Battlefront will be held from October 8-12 across Xbox One, PlayStation 4 and PC (via Origin) with offline split-screen co-op included.
Players will only get four days to try the beta, which will offer three different gametypes across a trio of unique environments set in the cinematic universe, complete with Hero and Villain support with Luke Skywalker and Darth Vader. No details on the beta's matchmaking system have been uncovered so far, and we'll likely have to wait to find out concrete info. The beta will feature three modes including the following:
- Walker Assault on Hoth: Fight in epic 40-player battles as a Rebel to destroy the Empire's onslaught of AT-AT's by calling in Y-wing bombers. Or, side with the Empire and protect your walkers while utilizing their mighty weaponry to crush the Rebel objective.
- Drop Zone on Sullust: Escape pods are crashing down and you and your team must fight to control them. With its frantic 8v8 matches, Drop Zone is sure to put your combat and strategy skills to the test.
- Survival Mission on Tatooine: Play alone or with a friend via co-op or split-screen as you battle to hold off waves of Imperial forces including AT-ST's, TIE fighters, elite stormtroopers and more.