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On September 7, Sony is expected to unveil a new thinner and cheaper PS4 Slim model alongside the 4K-ready upgraded PS4 Neo. Now we have our first look at the new so-called "PS4 Slim" model.
Since Sony's new PlayStation 4 Slim model and its accompanying DualShock 4 model have been confirmed as real, we can now start treating the leaked info from console owners as facts. Twitter user Shortman84 has a leaked PlayStation 4 Slim console and the new DualShock 4 controller (model CUH-ZCT2), and has revealed key information about the system and what to expect from the new PS4 hardware revision.
The owner reveals that the PS4 Slim features everything we'd expect in a new revision: it's thinner, runs cooler and quieter, and has a few features shaved off to lower the price despite retaining the basic functionality of current PS4 models. The new DualShock 4 controller has some nice surprises too, including more efficient battery life and a new mode that boosts response times. Check below for a full list of the info we've gleaned so far.
Steam gamers are ejecting escape pods from No Man's Sky crashing ship, likely due the game's notorious over-hyped and underwhelming content.
When it launched just weeks ago, No Man's Sky peaked at an incredible 212,620 simultaneous users, making it the biggest Steam release of 2016 in concurrent players. Since then the game has been bleeding players left and right.
According to SteamSpy and SteamDB, just two weeks later after its launch, No Man's Sky's concurrent Steam playerbase has dropped by 90% to just 19,336 players. Just four days ago we reported on a 78% drop in No Man's Sky Steam gamers, and it will be interesting to see how many more players jump ship in the coming weeks.
The launch of Deus Ex: Mankind Divided hasn't been too good on the PC, with a slew of issues including the usual crashes, poor optimization, and bad mouse acceleration that can't be disabled in the menu. Nixxes is usually on point when it comes to porting games to the PC, but it seems Mankind Divided isn't one of those.
Thankfully, developer Eidos Montreal is on the ball, pushing out a patch for the game bringing it to v1.0 built 534.7, which fixes the following:
- Fixed crashes caused by third-party programs interfering with the game.
- Fixed crash that occurred after viewing the intro videos.
- Fixed issue that could cause a crash at the end of the Prague intro scene.
- Fixed mouse invert setting not being displayed correctly in the options menu.
Performance wise, Eidos Montreal adds that Deus Ex: Mankind Divided is pretty demanding on your hardware, and that you begin the game on High detail preset with MSAA disabled. Remember there's a DX12 patch on the way that will improve the PC side of things, but we'll have to wait and test that soon. I'm currently benchmarking a bunch of my graphics cards right now, so we'll have some performance numbers to share with you soon.
LowFlight is a free mod for No Man's Sky that provides a few new and improved features, such as the ability to travel underwater, and it provides a greater range of movement within your starship. LowFlight developer Hytek says there are three parts of the mod: "It lets starships get low to the ground and go underwater, as well as allowing pilots to look in any direction while in the cockpit. These are all much unlike the base No Man's Sky, where the starship is forced to land when it drops below a certain altitude; flying underwater is completely out of bounds too," reports Polygon.
Ships will continue to take damage if you crash into the terrain, so don't think that the LowFlight mod will save you, but there are gamers who are saying that LowFlight is a major game-changer for No Man's Sky, which is saying a lot considering how broken and unfulfilling the game is to most people. To see our take on the procedural space sim, check out our official No Man's Sky review.
Battlefield 1 looks to have some of the most immersive dynamic weather in a game yet, but from all of the gameplay footage we've seen so far, it's from just two maps in the game. The reason it feels like we've seen more, is that the setting and time of the day are making a big difference, splashed with the improved dynamic weather technology.
DICE used the dynamic weather effects in maps like Paracel Storm or Gulf of Oman in Battlefield 4, but the weather effects have been amplified to every multiplayer map in Battlefield 1. The developer has said that the dynamic weather feature will change the way a map feels and plays, using something that is outside of the players control. Imagine running through a map in Battlefield 1 with dense fog, which would affect the long term vision of a sniper - alternatively, low visibility also makes it harder for gun battles, leaving BF1 gamers turning to melee attacks.
Other dynamic weather effects like rain forcing pilots to get closer to the ground to spot their enemies, will making the on-foot troops vision blurred from the rain and graphical effects. Birds will fly away when the wind swirls up, and rain will drop onto weapons, armor and more. DICE wrote in their developer blog: "The western front has more heavy rain, and we make sure the fog in the trench wars has more density, and feels close to the ground. Up in the Alps in the Italian campaign, there's a sense of low fog in the valley, and if you move up to the mountain tops you get rid of the fog. You can even see the fog below you".
Details regarding the Premium Pass for Battlefield 1 have surfaced on the Xbox Store and Origin, indicating a similar setup to recent Battlefield games.
The base game will cost you the usual $60, while Premium will go for $50. For your money, you'll get (over time) four expansion packs (one themed around Russia) which will include 16 maps, new modes, Elite classes (akin to heroes in Battlefront e.g. flamethrower guy), 20 new weapons, 14 Battlepacks, exclusive dog tags, and more.
Each expansion will be available two weeks early to Premium members. The first -- titled They Shall Not Pass -- is themed around the French army, and will launch in March.
The sequel to Larian's beloved CPRG, Divinity Original Sin 2, is coming to Steam's early access on September 15. For now the game's early access will stay exclusive to Steam, but it may come to GOG soon after.
Larian Studios is bringing Divinity Original Sin 2 to Steam's early access, offering a sample of the game's first act and the arena mode. The early access portion will be free to all Kickstarter backers, but for everyone else it'll cost $45, but remember this gets you a copy of the final game too. Larian says that early access codes will be sent out to Kickstarter backers sometime next week, but you'll want to check their new blog post for important info on how to redeem your code (we've also included the info below).
"We are incredibly excited to announce that you'll get your first taste of Divinity: Original Sin 2 on the 15th of September. We're giving all Kickstarter backers access to the first act of the game: Fort Joy," the devs announced on their blog.
Installation 01, the ambitious fan-made project that aims to bring a quality modern Halo game to PC, has made some amazing progress so far.
The creators of Installation 01, the fan-made Halo PC game, have released a brand new ViDoc that shows just how far the team has come in the past few months, and the results are absolutely stunning. Installation 01 isn't officially licensed from Microsoft, it's being made by a dedicated team of 30+ developers and fans, but that doesn't mean the game is ramshackle: the footage shows rather impressive 3D modeling work, physics programming, smooth animations, lighting effects, and pretty much everything else you'd expect from an actual AAA experience. The team has even done their own mocap work for Installation 01--that's some serious dedication.
The free Installation 01 Halo game aims to mix "all the best from existing Halo games", offering campaign, online multiplayer, Firefight modes, Forge, custom games, and maybe even a theater mode. Installation 01 will have full-scale maps (both original Halo maps and new ones) with vehicles and classic Halo weapons, completely with varying playlists like Big Team Battle, Multi-Team, Team Deathmatch and so on. Think of Installation 01 as kind of like a big mod that's being built from the ground up, using assets from the original game to finally make a worthy Halo PC port. But Installation 01 is a homage to classic Halo games: that means no sprinting, thrusters, or other Spartan abilities found in Halo 5.
Mafia 3 is getting closer to release, with its October 7 launch looming closer and now developer Hangar 13 is detailing more on the detailed soundtrack from the game.
Mafia 3 will feature over 100 incensed songs from the 1960s, breathing life into the fictional New Bordeaux, where era-appropriate cars and fashion are on display. The entire soundtrack to Mafia 3 can be listened to right now on this Pandora playlist, while the game will include its original score composed by Jesse Harlin and Jim Booney, and will be heard during firefights, cutscenes and other story-based moments. The score includes 26 songs that will be available for digital purchase separately later.
If you buy Mafia 3's Collector's Edition, you'll receive the score and a sampling of the soundtrack on a 180 gram vinyl. Here are song of the included tracks in the Mafia 3 soundtrack:
- The Rolling Stones: Paint it, Black, Sympathy for the Devil and more
- Creedence Clearwater Revival: Bad Moon Rising, Fortunate Son and more
- Sam and Dave: Soul Man and Hold on, I'm Comin'
- Steppenwolf: Born To Be Wild and Desperation
- Aretha Franklin: Respect and Chain of Fools
- Jefferson Airplane: Somebody To Love and White Rabbit
- Sam Cooke: Wonderful World, Bring it on Home to Me and more
- The Temptations: Ain't Too Proud to Beg and I Wish It Would Rain
- Cream: White Room
- Johnny Cash: Ring Of Fire and Folsom Prison Blues (Live)
- The Beach Boys: Help Me, Rhonda and Wouldn't it be Nice
Sony will introduce key PlayStation, PS2, and PS3 games to PC by bringing its super unpopular PlayStation Now service to the platform.
Remember when I said that Sony really wants to bolster its subscription services? Well, Sony is finally breaking down the console vs PC barrier by bringing some of its landmark exclusives to its competitor's Windows PC world...albeit in a cloud-streaming, subscription-based service. Remember that Sony will soon let you Remote Play PS4 games on your PC, not unlike Microsoft's Xbox-to-PC game streaming.
PlayStation Now will soon be available for PC, Sony wrote in a PlayStation Blog post, but in order to play you'll likely need to shell out $24.99 for the new DualShock USB Adapter and a brand new 3-4 DualShock controller. I highly doubt Sony will let anyone use Xbox 360 or even mouse/keyboard for PS Now (if they're going to bring PS to PC, Sony's gonna do it on their own terms).