Gaming News - Page 380

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 380.

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Payday 3: Crypto robbery, set in New York with original heisters

Derek Strickland | Oct 24, 2021 2:30 PM CDT

Overkill confirms new details about Payday 3 including the return of the original crew.

Payday 3: Crypto robbery, set in New York with original heisters

The Payday franchise just celebrated its 10th anniversary and Overkill spent some time looking ahead as it looked back over all those years. According to the developers, Payday 3, which is due out in 2023 on PS5, Xbox Series X/S, and PC, will have all four original heisters: Dallas, Hoxton, Chains and Wolf are returning.

The game takes place a few years after Payday 2 where the crew has retired. The world has moved on to digital-based currencies including crypto and there's a lot more to robbing than carefully-planned bank heists and gunning your way through SWAT teams. Now things are more subtle and heists will change a bit...however Overkill hasn't really detailed any specifics.

Continue reading: Payday 3: Crypto robbery, set in New York with original heisters (full post)

Halo 3 modder bypasses AI limit with 100 dynamically spawned enemies

Derek Strickland | Oct 24, 2021 1:33 PM CDT

Halo modder RejectedShotgun is one step closer to huge global battles in Halo 3.

Halo 3 modder bypasses AI limit with 100 dynamically spawned enemies

Halo 3 originally had a global battle feature that emphasized crazy wide-scale combat. That feature was cut (likely due to console hardware memory constraints) and Halo 3's AI limit was capped at 40 enemies on the screen at once. This attests to Bungie's creativity with those crazy open-ended battle sequences.

That limit is still in place, but modder RejectedShotgun has found a way to bypass it with a script that dynamically loads enemy AI in and out of sequences as needed. So far over 100 enemy AI can be loaded in and out in this wary. The result creates an illusion of bigger battles especially when you're roaming through areas on vehicles.

Continue reading: Halo 3 modder bypasses AI limit with 100 dynamically spawned enemies (full post)

New Halo 3 mod creates The Ark campaign map with never-ending battles

Derek Strickland | Oct 24, 2021 12:37 PM CDT

Old-school Halo modder RejectedShotgun is doing some crazy things with Halo 3's new modding tools.

New Halo 3 mod creates The Ark campaign map with never-ending battles

We're seeing some amazing creations with Halo 3's new modding tools. Creators like RejectedShotgun are taking mods to new heights by creating heavy battle sequences with tons of enemies, vehicles, and even towering scarabs on the screen. It's like those big explosive missions that you know and love from Halo 3's campaign.

The end goal with the AI War project is to recreate the insanity of Halo 3's campaign mission The Ark via a concept called Global Battles, which is apparently something Bungie wanted to put in the game but cut due to hardware constraints. The mod is out now on NexusMods and you can mess about with it.

Continue reading: New Halo 3 mod creates The Ark campaign map with never-ending battles (full post)

GTA Trilogy Definitive Edition side-by-sides show big graphics upgrade

Derek Strickland | Oct 23, 2021 3:33 PM CDT

Grand Theft Auto fans have put together side-by-side screenshots comparing the original trilogy with the new remastered trilogy. The results are pretty impressive.

GTA Trilogy Definitive Edition side-by-sides show big graphics upgrade

Rockstar's new Grand Theft Auto: The Trilogy - The Definitive Edition has completely remastered the original PS2-era GTA games, complete with high-res textures, volumetric fog and ambient lighting, improve draw distances, and significant overhauls to environments, models, characters, and controls. The games now even support 4K 60FPS on PS5 and Xbox Series X.

Continue reading: GTA Trilogy Definitive Edition side-by-sides show big graphics upgrade (full post)

GTA trilogy remaster: $59.99 on PS5, Xbox Series X, won't cost extra

Derek Strickland | Oct 23, 2021 2:38 PM CDT

Digital store listings confirm the new GTA remaster collection won't cost extra on next-gen consoles.

GTA trilogy remaster: $59.99 on PS5, Xbox Series X, won't cost extra

Today Rockstar opened up pre-orders for the Grand Theft Auto: The Trilogy - The Definitive Edition remaster collection in both digital and physical formats. A new PS Store listing confirms the PlayStation 5 version of the remastered bundle won't cost $69.99 as previously believed, and will instead be priced at the normal MSRP of $59.99.

The Xbox store also lists the trilogy for $59.99 and notes the game is optimized for Xbox Series X/S. Rockstar has confirmed GTA III, Vice City, and San Andreas can all hit 4K 60FPS on PS5 and Xbox Series X systems with HDR support thrown in.

Continue reading: GTA trilogy remaster: $59.99 on PS5, Xbox Series X, won't cost extra (full post)

Grand Theft Auto: The Trilogy - The Definitive Edition has DLSS on PC

Anthony Garreffa | Oct 22, 2021 10:00 PM CDT

Rockstar announced the Grand Theft Auto: The Trilogy - The Definitive Edition just hours ago, dropping on November 11 for virtually all of the consoles and of course, the PC.

Grand Theft Auto: The Trilogy - The Definitive Edition has DLSS on PC

Grand Theft Auto: The Trilogy - The Definitive Edition on the PC will have support for NVIDIA DLSS, with DLSS (Deep Learning Super Sampling) offering its usual modes (Quality, Balanced, Performance) for the GTA trilogy in its best form yet. Rockstar has overhauled virtually everything with the GTA trilogy remaster,

Because you're not going to be as strained running the Grand Theft Auto: The Trilogy - The Definitive Edition at 4K as you would a brand new AAA game made in 2021, if you've got the GPU horsepower you could use Quality mode and enjoy even better-looking graphics without the performance hit.

Continue reading: Grand Theft Auto: The Trilogy - The Definitive Edition has DLSS on PC (full post)

October 28 PlayStation State of Play: 'few reveals' of new PS5 games

Derek Strickland | Oct 22, 2021 2:42 PM CDT

Sony today announced a new State of Play stream for next week on Wednesday, October 28 at 2PM PST / 5PM EST.

October 28 PlayStation State of Play: 'few reveals' of new PS5 games

The new PlayStation State of Play event won't be a huge first-party reveal spree (Sony has already announced its lineup with God of War Ragnarok, Gran Turismo 7, and Horizon Forbidden West).

Instead the stream will focus exclusively on third-party games coming to both PS4 and PS5 platforms. Sony says most of these games will be previously-announced titles but teases a "few reveals" from unnamed developers. The stream will also be relatively short at just 20 minutes.

Continue reading: October 28 PlayStation State of Play: 'few reveals' of new PS5 games (full post)

CD Projekt RED buys Flame in the Flood studio to work on existing IP

Derek Strickland | Oct 22, 2021 1:35 PM CDT

CD Projekt RED has purchased The Molasses Flood, the indie studio behind The Flame in the Flood and Drake Hollow.

CD Projekt RED buys Flame in the Flood studio to work on existing IP

CDPR has acquired another studio to help diversify its release slate. This time it bought The Molasses Flood, an American studio known for heartfelt survival games.

The newly-acquired team will retain its autonomy and is working on a "completely new game in the universe of an existing CD Projekt IP," possibly a spin-off cross-platform experience in the Cyberpunk 2077 world (CDPR has made three Witcher spin-offs with Gwent, Thronebreaker and the Monster Slayer AR game, so the time is right for CP2077 expansion).

Continue reading: CD Projekt RED buys Flame in the Flood studio to work on existing IP (full post)

GTA III, Vice City, San Andreas remasters hit 4K 60FPS on PS5, Xbox SX

Derek Strickland | Oct 22, 2021 12:31 PM CDT

All three original 3D Grand Theft Auto games can hit 4K 60FPS on PlayStation 5 and Xbox Series X.

GTA III, Vice City, San Andreas remasters hit 4K 60FPS on PS5, Xbox SX

Rockstar isn't cutting any corners with its new GTA trilogy remaster collection. The games can run at 4K 60FPS on next-gen consoles like the PlayStation 5 and Xbox Series X, and remasters also support NVIDIA DLSS on PC.

All the games look better than ever with crisp visual upgrades. Grand Theft Auto III, Vice City, and San Andreas have been re-tooled for both gen 8 and gen 9 console hardware with a completely overhauled lighting system, tons of new high-def textures, improved car and upgraded character models, and dynamic weather and physics effects thrown in.

Continue reading: GTA III, Vice City, San Andreas remasters hit 4K 60FPS on PS5, Xbox SX (full post)

GTA trilogy remaster looks AMAZING with huge graphics upgrades

Derek Strickland | Oct 22, 2021 11:28 AM CDT

The new GTA trilogy remaster completely revolutionizes the PS2 era games with significant graphics upgrades, making the games look better than they ever have before.

GTA trilogy remaster looks AMAZING with huge graphics upgrades

Rockstar just published in-game footage of the new GTA trilogy remaster. They knocked it out of the park. The remaster collection is very impressive and completely blows the original games out of the water (well...those character models are a bit goofy).

The devs have pretty much improved every single square inch of Vice City, San Andreas, and Liberty City. The cars have new models, the trees have more definition, water catches the light--everything is upgraded. Rockstar has baked into the game high-resolution textures, dynamic lighting and shadows, and higher-end physics and weather effects like fiery explosions to simultaneously add more realism and outrageous fourth-wall breaking chaos.

Continue reading: GTA trilogy remaster looks AMAZING with huge graphics upgrades (full post)