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Oh me, oh my. I cannot believe I'm about to type this, but SimCity V is coming. Yes, it's being worked on by the original Maxis/EA combo. Right now theres not a lot to talk about apart from some screenshots and a couple of details, but at least we know it's coming.
The information has been spotted over at the NeoGAF forums, and from there, someone posted a translated post from German magazine 'GameStar'. The message gives some details, that it's currently 30-percent through development, 2013 release, Maxis is developing with EA publishing, and then we have:
New graphics engine and road round.
The various cities.
The positioning of the camera
Oh boy. Color me so, so excited. I now have some questions for Maxis/EA. Is this going to be a PC-exclusive, please, yes. Secondly, is this going to be an Origin-exclusive, please, no.
Ah, Sonic, the memories I have of you are so great. AnandTech have had some hands-on time with the Tegra Zone enhanced version of Sonic the Hedgehog 4: Episode II, which was only announced yesterday for NVIDIA's quad-core 4-PLUS-1 Tegra 3.
Cross-platform development of games is important these days, with Sega looking to tap the gamers of XBLA, PSN, iOS and Android for Sonic. The Android port more specifically, saw NVIDIA work closely with Sega to crete a Tegra 3-enhanced version of the game, which is said to mimic the quality one would expect from the console-based ports.
AnandTech said the game "does indeed look very impressive", and had the fast-moving hedgehog plugged up to a 50-inch-plus LED TV. Water and fire effects are said to be pretty much what the console versions look like, but NVIDIA did not have a console on-hand for a side-by-side comparison between the various platforms. Performance-wise, AnandTech reports that the framerate did dip below the 30fps mark a few times, but did not hurt the overall experience of the game.
We still don't know what the next-generation Xbox will be called when it launches, but if we're to believe a short and sweet Tweet from a Crytek developer, then we'll have to believe the Xbox 720/Next/whatever they call it, has the codename of "Durango".
Senior technical designer at Crytek, Sean Tracy, wrote on his Twitter feed (which has now been deleted):
Enjoying the Durango developers summit in London. So far, great swag and interesting talks.
So we can enjoy a few things from this nugget of information, firstly, the next Xbox could possibly be rocking the codename "Durango", secondly, Crytek will be back with another game on consoles. We should start hearing more and more about the new Xbox if the rumor is true and Durango is indeed the next Xbox, as there has been this aforementioned summit in London.
Now we need to hope that the next-gen Xbox sports a GCN-based HD 7900-series GPU, because if it has the same 10-year cycle, we're going to need it. Games should be pushed up to 1080p @ 60fps minimum, but PCs have been there for years now. This means consoles will simply catch up and it won't push PCs that far, if at all. We need scalable consoles, upgradeable consoles, firmware-upgradeable consoles, something.
Something different, Microsoft and Sony now have to compete with quad-core-sporting tablets and smartphones that are making huge leaps and bounds in performance every 12 months or so.
Sony have just announced the sales of the PlayStation Vita, and the numbers are quite impressive: Vita sales hit 1.2 million globally, which helped with launches in Americas, Europe, and PAL territories. According to Sony, sales of the hardware have "exceeded expectations".
Software sales for the PlayStation Vita have passed 2 million units. Sony Computer Entertainment president, Andrew House, says:
The market has responded and there is clear demand for a mobile device capable of providing a revolutionary combination of rich gaming and social connectivity within a real world context. To sustain momentum, we're working closely with third party developers and publishers to ensure the best games and franchises possible will be available on PS Vita, and our software line up for the remainder of 2012 will have something for everyone across the globe.
Our Mobile App of the Day is Grow for Android.
You are a little fish with a big appetite and dreams. Eat and Grow!
Grow is not your typical fish game where you wait for your pet fish to grow and mindlessly tap on the screen to feed it. We're not catching fishes today so go ahead and throw away your fishing equipments. Don't go bothering the angry birds, they'll never be happy with their revenge. Be ready to be hungry, very hungry, even hungrier than a shark because, in Grow, your job is to eat everything in the aquarium!
You are a little fish with a big appetite and dreams. So you eat. And eat. Till eventually, you Grow. From a cramped jar to the open sea, play the adventure mode to explore different habitats. Collect coins to upgrade power-ups in the shop, then test your skills in survival mode, where endless hours of replay and online leader board awaits.
* 78 levels with 7 stunning environments
* Two difficulty modes, Normal and Advanced, with their own star rankings
* 7 endless survival levels with global leader board
* Three control options: tilt, virtual joystick, and touch-and-move
* Supports Left/Right handed control options
* Five unique power-ups with 17 upgrades to unlock
* Six types of enemies with unique behaviors
* Exclusively for Android
NOTE: Unstable on SGS2 devices
Epic Games are set to show off their next-generation gaming engine, Unreal Engine 4, at the Game Developers Conference in San Francisco next week. Epic will unveil a preview version of it's "next-generation game technology" - Unreal Engine 4 to "select licensees, partners and prospective customers during the exhibition" according to its announcement earlier today.
Epic have already teased what is capable from the next-gen engine with their high-end Unreal Engine 3 Samaritan tech demo, with Epic's Vice President Mark Rein saying at the time:
It represents this beautiful vision of what we should be able to do. What's really exciting about seeing this love letter to hardware manufacturers is understanding how Unreal Engine goes from iPhone right up to the most ass-kicking PC you can buy that's hopefully representative of what the next-gen might be. And it's ready today.
Another tease, is that in October of last year, company president Mike Capps revealed that he hoped that Epic's technology will influence how the next-generations of home consoles.
Ah, Angry Birds. Waster of tens of hours of my time, and just today I'm out at the shops and see a constant flow of plush toys that I'm ever-so-tempted to buy. Out today from Samsung Mobile's Facebook page, I noticed a tease of... Angry Birds: Space.
Angry Birds: Space has a YouTube video, above, and teases with "Houston..", "We have a slingshot", then bam - Angry Birds: Space's logo splashed upon Samsung's Galaxy Note that is set to launch soon.
What should we expect? Well, I'm guessing a space-themed Angry Birds game. But will it introduce new things to the game? That's what I'd like to see. Hopefully Rovio don't just expect to continue this franchise by releasing new themes - break out of that usual cycle and change the game up. I'm excited, now I just need a Galaxy Note.
We all know Sony is working on their next-generation console, the PlayStation 4. They may deny it, not talk about it, or completely refuse to even acknowledge its existence, but we're not fools. According to a Forbes article, an ex-AMD employee says that Sony are working on an "as-yet-announced new gaming consoles", and AMD might play a key role in the product.
AMD already have their goodies in the Xbox 360, and are also the GPU providers for the upcoming next-generation Xbox, as well as the Nintendo Wii U. So far, and not surprisingly, AMD have declined to comment, and so has Sony's Chief Transformation Officer George Bailey declined to firstly, talk about it, and secondly, even acknowledge its presence.
We do have a very small nugget of information here: at AMD's analyst day last month, AMD's Chief Financial Officer Thomas Seifert said that gaming will be one of the "several trends" that will drive revenue growth at AMD in 2012.
France's Amazon.com marketplace has listed something that should please Xbox fans, a 10th Anniversary Bundle for the Xbox 360, which celebrates the 10-year anniversary (although it missed it by a few months) of the original Xbox's launch.
The new bundle includes digital versions of three full games, with those games being Halo: Reach, Gears of War 2 and Fable 3. Not too shabby. A disc copy of Halo: Anniversary is also included, as well as a three-month Gold subscription to Xbox Live and two wireless controllers. It costs 280, and if it hits the US, we should expect it to retail for a little less than $400.
According to Amazon France, the new 10th Anniversary Bundle for the Xbox 360 will be made available in Europe on March 9th.
Our Mobile App of the Day is Cut the Rope: Experiments for iOS.
What on earth is Om Nom?! That's what millions of fans of the widely acclaimed game, Cut the Rope, have been asking about the cute little monster who eats candy like its his job!
That same question has a mad (but not bad) scientist studying the little creature that mysteriously arrived outside his house. Intrigued by Om Nom's insatiable appetite for sweets, the Professor puts him through a series of experiments in this all-new game, a follow-up to one of the most original and fun-filled games on the App Store.
A NEW TWIST ON THE FAMILIAR AND HIGHLY ADDICTIVE GAMEPLAY
Cut the Rope: Experiments combines the same rope-cutting and monster-feeding action that millions of people around the globe have come to love, with new features and gameplay elements including Rope Shooters and Suction-cups. Can you help the Professor and Om Nom get through these wacky experiments?
- 125 new experiments (levels) across 5 colorful new settings, with more to come!
- New musical tracks, sounds and Om Nom animations