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Destiny was one of the most talked about next-gen games of 2013 and as the games launch draws closer, Activision's CEO, Bobby Kotick, is speaking out about how successful he feels the franchise will be. Bungie, the company actually developing Destiny is working hard behind the scenes fine tuning Destiny to be this years best MMORPG/FPS on the next-gen consoles, and if the company can mold it into anything like it did with Halo, then Destiny's destiny may very well be a billion dollar franchise.
"We expect Bungie's Destiny, an innovative shared-world, first-person action game to be Activision Publishing's next billion dollar franchise," said Kotick. "As we look to 2014 and beyond, we have the strongest and most diverse pipeline of games in our history." From the trailers, screen shots, and information I have seen on Destiny, I have to agree with Kotick. With Halo stalling out there is a huge gap to fill for the sci-fi shooter genera and I think Destiny can do it.
Until now, Activision had Infinity Ward and Treyarch releasing Call of Duty games every year, but now the studio has asked for another studio to come in and help, with Sledgehammer Games joining in on the COD fun.
The company has said that the three studios will be involved within the Call of Duty franchise, on a three-year schedule, in order to maintain quality while pumping that many differing Call of Duty games out. With Call of Duty: Ghosts coming nowhere near Battlefield 4 in terms of a leap to next-gen gaming, it'll be interesting to see what is in store for Call of Duty this year, and going into the future.
The World Cyber Games professional gaming league will close up shop after being founded in 2000, despite being the largest global electronic sport tournament. WCG officials sent an e-mail that said no tournaments will be hosted in 2014, as the group declined in quality and frequency over the past few years.
"There are many great moments based on your dedication," said Brad Lee, WCG CEO, in a statement to partners. "Although the brand has disappeared but WCG spirit will remain forever in the hearts of each player and fans. This moment is very difficult and painful for me. However, I must say good bye to the WCG."
Both PC and console gaming remain popular, but the lure for companies to jump into professional gaming, especially if trying to broadcast it, is difficult because they likely don't anticipate immediate return-on-investment. Instead, the WCG continued to host appealing events that largely flew under the radar to casual gamers and even most of the hardcore gaming community.
Respawn Entertainment isn't spilling the beans on how to get in on the Titanfall closed beta, only saying that details will be publicly shared in the near future. Beta testers will need to receive an access code before testing the game, and isn't solely for gamers that pre-ordered Titanfall.
Titanfall will be available on the PC and Microsoft Xbox One game console in the immediate future. It's unknown when Respawn will begin the beta, though it's rumored to start on Friday, February 14.
Expect the game to be released on March 11 in the United States, and days later for the rest of the world.
Gamers might purchase a few different games that seem appealing, but Titanfall is one of the more anticipated PC titles of 2014. Publisher Electronic Arts needs the Titanfall game launch to go smoothly, as a few of its recent high-profile game launches had issues and frustrated gamers.
World of Warcraft still holds the title of most popular MMORPG despite the game itself being a decade old, and today fans are getting a glimpse of what the next expansion will bring. Titled Warlords of Draenor, the fourth expansion takes WoW to the next level with upgrades in graphics in the form of much more detail being added to the character models as well as the actual game world.
Unfortunately, Blizzard has decided to keep the same game engine it has been using for years, and while the improvements will make the game look much better, its graphics will still lag behind current gaming standards by a few years. In the image below, you can see some of the new facial expressions and overall added detail to the Orc model for Warlords of Draenor.
As far as things go on the actual game-play side, this new expansion will be returning to WoW's roots and diving heavily into dungeon content to allow players to easily level up, and gearing up for those long raid sessions you have scheduled for Thursday night at 9pm. Additionally, a new Raid finder engine will be utilized so that raids can scale in difficulty based on the raids group size. Furthermore, a new Mythic level difficulty will be added which raids can participate in if they have 20 members.
Apple's new Mac Pro not only looks slick, but thanks to the AMD GPU inside of it, and AMD's multi-monitor Eyefinity technology, gaming can be quite amazing - although, it requires a Windows installation through Boot Camp.
YouTuber MrThaiBox123 used his step for the six-monitor setup, playing Crysis 3 at around 40-60FPS. MrThaiBox123 used six 27-inch displays, with performance at that resolution teased above. The resolution of the displays is 2560x1440 a piece, which provides an insane, retina-busting resolution of 7680x2880 - simply beautiful.
Well, well, well... Oculus VR has secured itself a major Oculus Rift exclusive title: EVE: Valkyrie. EVE: Valkyrie started off as an Oculus Rift tech demo built by a small team over at CCP, but turned into a full blown space VR experience.
It took multiple awards at E3 2013, and is now being developed by CCP's Newcastle, UK-based studio. CCP CEO, Hilmar Veigar Pétursson, said during his DICE 2014 talk: "The core purpose of CCP is to make virtual worlds more meaningful than real life". He expressed how excited the team at CCP is over Oculus Rift, too.
In regards to the implementation of Oculus Rift, the CCP CEO said: "It is much easier for people to accept as reality. It's a much shorter leap of faith to really accept that we really have the ability to create virtual worlds more meaningful than real life". I'm just excited to see Oculus racking up a serious game for the Rift when it launches, hopefully later this year.
Adhesive Games' free-to-play mech combat title, Hawken, is heading over to Steam very shortly. As of today, the developer will phase out its existing launcher and gameplay services, in favor of moving its current players to a pre-release version of the game on Steam.
After that, Hawken will require Steam to play, with the game not being accessible outside of Valve's digital distribution client. All player progress won't be lost, with Adhesive Games shifting it all over to the new Steam version. Current Hawken players will receive early access to the Steam version, with Adhesive noting: "This patch will be missing some core content and you may run into some of our QA testers still working on final polish. Right now, we're aiming for a formal release of the update in the next couple of weeks".
Borderlands 2 is one of the most popular games released in the last few years, and with a massive fan base that has continued to grow over the last 15 months, there's no wonder why Gearbox has continued to release DLC for the game. Unfortunately all good things must come to an end, and this morning the developer announced that the last DLC for Borderlands 2 will be released after its upcoming DLC on February 11th.
Next week, for $2.99, Borderlands 2 fans will get a new Head Hunter pack named Mad Moxxi and the Wedding Day Massacre. The DLC is focused around the two of the worlds big families and you have to play cupid. Moxxi will send you on a quest to obtain ingredients for love potion that will be used to unite the families. Shortly after the Moxxi DLC releases, the final DLC for Borderlands 2 will drop, and will be yet another Head Hunter pack titled Sir Hammerlock and the Son of Crawmerax. Some reports suggest that this could come as early as late March or Early April.
Cyberith is working on some great technology, with a new video showing off the only way to play Skyrim: with Oculus Rift, the Cyberith Virtualizer - which is an omnidirectional treadmill, two Wii remotes and a lot of spare time.
One of the main goals of the Virtualizer, as Cyberith notes on its website: "The Virtualizer not only supports simple forward-faced movements like walking or running, but also walking backwards, crouching, jumping and even sitting". The crowdfunding campaign for the Virtualizer is coming soon, with the CEO and founder of Cyberith, Tuncay Cakmak, telling Eurogamer that: "we cannot tell an exact price no but we can tell that everybody who can afford a gaming PC, can afford the Virtualizer".