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Snake smokes an e-spliff in Metal Gear Solid 5's E3 2014 demo

If you've got a spare 30 minutes to waste, you can watch a detailed video of Metal Gear Solid 5: Phantom Pain. During the demo, Snake himself smokes a 'Phantom Cigar' to pass the time, which "speeds up the user's perception of time" as it is a "cigar blended with a medicinal herb" - so, essentially, Snake lights up a spliff to pass the time in MGS 5 between guard changes in a mission. Check out the video below.



While Snake is puffing away, the demo provides a slick night and day changeover - passing an entire day of in-game time, in a few seconds of real-time. With the amount of realism pumped into the game, it seems Snake requires no rest, food, or a toilet break, even after smoking an e-cigar for 48 hours of in-game time. The rest of the demo shows off some impressive technology and gameplay, with this being one of the more exciting games coming to the PlayStation 4.

Continue reading 'Snake smokes an e-spliff in Metal Gear Solid 5's E3 2014 demo' (full post)

Battlefield: Hardline beta extended to June 26

EA has announced that the Battlefield: Hardline beta has been extended by a week, now ending on June 26, 3PM ET. PS4 and PC gamers can still register for the beta.




With those that make it receiving camouflage, skins, a weapon sight, a unique dog tag and more at Battlefield Hardline's Oct. 21, 2014 release. Battlefield: Hardline will reach the PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC.

Scholarships are now being given out for League of Legends gamers

League of Legends is really driving the eSports scene lately, but Robert Morris University is using this opportunity to recruit League of Legends gamers to its first varsity eSports team.




Riot Games, the developer behind League of Legends, has said that RMU is the first university to offer a competitive team at the varsity level, with RMU offering scholarships to players "of up to 50 percent tuition and 50 percent room and board". RMU is now recruiting its players to join the Collegiate Star League (CSL) for the fall quarter, which starts in September.


CSL has teams from 103 educational institutions, which includes Arizona State, George Washington and Harvard. RMU however, is the only one offering up scholarships for competition. RMU has three teams, one at the varsity level, and two practice teams.

Steam Summer Sales begin, 11 days of huge gaming deals!

Valve has started its Steam Summer Sale today, which runs from June 19 to June 30. There are some great games on sale, with 14 hours or so left on games like Far Cry 3 which is down from $29.95 to $7.48 (or 75% off) and The Witcher 2 with 80% off, down from $19.99 to just $3.99. These deals change every day, so keep checking back for the latest sales.




There are also flash sales which change every 8 hours, where for the next 8 or so hours, Half-Life 2 is just $2.49 down from $9.99 - but you'd be crazy to not already own that, right? Anno 2070 is enjoying 75% off, dropping from its original price of $34.95 to just $8.73.

Destiny locked at 30FPS across all consoles for 'the same experience'

It looks like $500 million doesn't buy much these days, with Destiny locked at 30FPS on all consoles. The makers of Halo, Bungie, are behind the new franchise, which will reach the Xbox 360, Xbox One, PS3 and PS4 later on September 9.




But even with the increased horsepower found in the next generation consoles, they'll still be locked at 30FPS - but will contain graphical advantages. Destiny's Senior Environment Artist, Jason Sussman, said during an interview with VentureBeat: "It's a lot of different things. I could get really technical, but I'd bore you to death. A lot has to do with performance. We're cross-platform, so we had to be very delicate with all four consoles, making sure they have the same experience, that it looks as good as it possibly can on all these consoles. A lot goes into that, from geometry to textures to post effects to particles to how many players you get on the screen. We're always balancing that out to make sure everyone gets the same experience".


Destiny isn't the only game to be locked at 30FPS on next-gen consoles, with Ubisoft's The Division being locked at 30FPS, too. But don't even get us started on the problems with Ubisoft, as Far Cry 4 doesn't look like it will be any special on the PC, and Watch Dogs has already been gimped on the PC, big time.

Watch Dogs upcoming patch for PC will fix a slew of issues

After being out for a while now, Ubisoft is only just now rolling out a patch to Watch Dogs - something that PC gamers should receive in the next few days, while PS4 gamers get it today, and Xbox gamers receiving it sometime next week.




But now I have a question: will TheWorse/E3 2012 mod still work after this patch? Ubisoft has already alienated and pissed off the PC gaming community with its deliberate gimping of Watch Dogs on PC, but this would just be yet another strike against the publisher. Hopefully the mod still works, so gamers get an even more stable game with bug fixes, with better graphics than they had before.

Continue reading 'Watch Dogs upcoming patch for PC will fix a slew of issues' (full post)

Gamevice MFi game controller for the iPad mini unveiled

A new video game controller has turned up aiming not at the iPhone like most of the controllers we see, but at the iPad mini. The controller is called the Gamevice and it is an MFi controller from Wikipad. The company also makes a popular game controller for Android products.




The Gamevice will land later this year with no pricing or exact date for launch confirmed. iPad mini gamers will get two joysticks with one on each side of the tablet and a D-pad on the left side. The right side of the controller has four buttons with a pair of other buttons on each side of the controller.

Continue reading 'Gamevice MFi game controller for the iPad mini unveiled' (full post)

The Division locked at 30FPS, FPS has trade off for graphical fidelity

Ubisoft is in a massive web of trouble right now, with Watch Dogs on PC gimped - to possibly make it not stand out from the next-gen console versions - and now a promise that Far Cry 4 on next-gen consoles will be 'equal' to Ultra High settings on a PC. How can Ubisoft's week get worse? The slightly older news that its upcoming open-world title The Division will be locked to 30FPS.




The reason? Massive Entertainment, the studio developing The Division, didn't want to trade graphic fidelity for frame rate. Massive Entertainment's Managing Director, David Polfeldt, explained the reasoning behind the 30FPS target: "I think we're shooting for 30fps because it's a trade-off, right? Graphical fidelity and immersion are more important to us than the frame rate. If we go for [60fps], we'll have to make a trade-off on fidelity and other things. But because we want to have very, very complex destruction and extremely detailed environments; a complete weather system, full day/night some point you have to make up your mind: where do you invest? And for us, it's going to be 30fps".


Massive's Ryan Barnard also talked with OXM, where he said: "We are at the point where we're focusing on making sure that we have the graphical quality we want across all consoles. Of course, [we have] our partnership with Xbox and all the exclusive content - I don't know when we're going to be talking about the details on that, but there will be goodies for our Xbox customers that they will very much enjoy for The Division".

Continue reading 'The Division locked at 30FPS, FPS has trade off for graphical fidelity' (full post)

Ubisoft promises Far Cry 4 on PS4, Xbox One is equal to high-end PC

Come on, Ubisoft - the Internet and PC community is still rabid about Watch Dogs being gimped on PC, but now promising something once again for your other big title coming soon - Far Cry 4?




Well, Ubisoft has said that Far Cry 4 on the PS4 and Xbox One will be equal to that of the PC version set on Ultra High settings. This means that Far Cry 4 won't look that great (for a big budget, AAA title released in 2014 on next-gen platforms) or the PC version will be gimped, like Watch Dogs was most obviously.


Far Cry 4's Creative Director, Alex Hutchinson, talked with Major Nelson on his latest podcast, talking about the differences between current- and next-gen consoles. Hutchinson also talked about showing off how beautiful Far Cry 4 is on both next-gen consoles, and PCs, where he said: "We want the gameplay experience to be the same on all platforms so we're leaning on technical differences. Everything you see, whether it's the fur on the animals, the grass on the ground or the leaves on the trees. All these things are bumped up a huge amount in the next gen version".

Continue reading 'Ubisoft promises Far Cry 4 on PS4, Xbox One is equal to high-end PC' (full post)

PC gamers feel like Ubisoft pulled a 'bait and switch' with Watch Dogs

We were one of the first media to post about Ubisoft deceiving gamers with the PC version to one of its biggest launches ever, Watch Dogs. There has been a mod created which makes the game look like it did back when it was first shown off at E3 2012.




Since then, we've seen Watch Dogs look worse when it was better shown in 2013, and then the delay was announced - pushing it over 6 months from its original launch date. There were obvious problems with the development of Watch Dogs, but why would Ubisoft hold back much more advanced graphics when compared to consoles and even next-gen consoles.


If you visit Reddit right now, and visit /r/pcmasterrace, you'll see some very disgruntled PC gamers - and rightly so. PC gamers seem to have been robbed by shafted.

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