Technology content trusted in North America and globally since 1999
7,601 Reviews & Articles | 56,166 News Posts

Project Scorpio's GPU is 4.5x faster than Xbox One

Microsoft is making Project Scorpio into quite the console beast, with 4.5x the GPU power of the Xbox One
By: Anthony Garreffa | Gaming Consoles News | Posted: Jan 25, 2017 1:26 am

More details have been leaked on the upcoming Project Scorpio console from Microsoft, with a GPU that is still capable of 6 TFLOPs of performance, providing 4.5x the GPU compute performance of the Xbox One.

 

 

Digital Foundry's new report states that Microsoft has removed ESRAM from Project Scorpio, which has been in the center of the Xbox One and Xbox One S consoles, with the site reporting: "ESRAM remains essential to achieving high performance on both Xbox One and Xbox One S. However, Project Scorpio and PC are not provided with ESRAM. Because developers are not allowed to ship a Project Scorpio-only SKU, optimising for ESRAM remains critical to performance on Microsoft platforms".

 

Furthermore, it looks like Project Scorpio will have a GPU that falls more in line with AMD's current-gen Polaris GPU architecture, rather than Vega. This is something I've said for a while, as I don't see AMD providing Microsoft with a semi-custom APU based on a GPU architecture that's not even available yet. We might see a Polaris-based GPU with Vega features thrown in, but not an entire Vega GPU. Zen CPU cores should be featured, and I'd be surprised if Microsoft didn't tap AMD's revolutionary leap in CPU technology inside of Project Scorpio.

 

Digital Foundry continues: "There are other clues as to Scorpio's final hardware set-up within the whitepaper. The six teraflop GPU is once again confirmed, with the GPU's compute power rated at around 4.5 times the capabilities of Xbox One. Four times more L2 cache is also confirmed - a new detail that does not tell us that much, except that that the GPU architecture in Scorpio is at least as modern as AMD's Polaris line. Based on our discussions with Mark Cerny on PS4 Pro, we can reasonably assume that Microsoft can customise its GPU core just as Sony did, with access to Radeon roadmap features up to - and perhaps beyond - AMD's upcoming Vega architecture. Microsoft gives away little here, other than to confirm that delta colour compression (DCC) is a part of the Scorpio GPU feature set, just as it is in PS4 Pro".

 

I'm concerned over the use of AMD's upcoming Ryzen CPU architecture, as Microsoft confirmed an 8-core processor with a higher clock speed from its current CPU technology inside of the Xbox One for Project Scorpio. Microsoft could flick over to Zen, but this is something we'll have to wait and find out.

 

Digital Foundry writes:

 

project-scorpios-gpu-5x-faster-xbox-one_04

 

Project Scorpio will release Holiday 2017, likely for a price point of $599 or so. Check below for everything we know about the console so far.

 

Project Scorpio confirmed specs:

  • 6 TFLOPs of performance
  • 320GB per second memory bandwith
  • 8 CPU Cores

 

Everything we know so far about Project Scorpio:

 

project-scorpios-gpu-5x-faster-xbox-one_05

 

NEWS SOURCES:Eurogamer.net

Related Tags

Got an opinion on this news? Post a comment below!
loading