Lead R&D Graphics Engineer of Crytek leaves for id Software

Crytek loses its Lead R&D Graphics Engineer to id Software, where he'll work on Doom and the id Tech 6 game engine.

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We have been reporting on the still on-going issues over at Crytek, but things just got worse for the developer of Crysis. Tiago Sousa, Crytek's Lead R&D Graphics Engineer has left the company, joining the ranks of id Software.

Lead R&D Graphics Engineer of Crytek leaves for id Software | TweakTown.com

Sousa is now working as the Lead Rendering Programmer on the new reboot of Doom and the engine that powers it: id Tech 6 game engine. Sousa was with Crytek for 11 years, so this is quite the loss for Crytek. According to Sousa's LinkedIn profile, he has contributed to work on CryENGINE 3, as well as all three Crysis games, Ryse: Son of Rome for the Xbox One, Warface and "undisclosed multiplatform projects".

Considering most of Crytek's UK-based staff have stopped going to work, and the studio isn't paying its staff on time, this is troubling times. This isn't considering that the studio has already lost key staff such as the game director for Homefront: The Revolution leaving, as well as its Development Manager, Ben Harris.

NEWS SOURCE:joystiq.com

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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