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Palit JetStream GeForce GTX 680 2GB Video Cards in SLI - Benchmarks - Test System Setup

We got our hands on a second Palit Jetstream GTX 680 video card and checked out SLI performance. Come see!

| NVIDIA SLI Articles in Video Cards | Posted: Apr 2, 2012 2:00 pm
Manufacturer: Palit

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We would like to thank the following companies for supplying and supporting us with our test system hardware and equipment: Intel, ASUS and Corsair.

 

On the testbed side of things there's nothing new going on so there's not a lot to cover in that department. Instead we can take a quick look at the GPU-Z side of things to make sure everything is up and running with no problems.

 

TweakTown image content/4/6/4639_01_palit_jetstream_geforce_gtx_680_2gb_video_cards_in_sli.png

 

Having a look above you can see that we're again dealing with the pre-overclocked video card from Palit. That means we've got a 1085MHz core clock and the 2GB of GDDR5 comes in at 6300MHz DDR.

 

The main thing we want to take away from here, though, is that SLI is indeed enabled and you can see down towards the bottom under the "NVIDIA SLI" section it is of course enabled via "2 GPUs" in this case.

 

As for the cards in our graphs today we've got a bunch with the most obvious one being the standard Palit JetStream GTX 680. Along with that we've also get the reference GTX 680 and the GTX 580.

 

On the AMD side of things we've got the HD 7970, HD 6970, HD 7970 in CrossFire and because we're dealing with pre-overclocked cards here today we've included the reference HD 7970's overclocked by us in CrossFire.

 

Let's get started!

 

 

The FPS Numbers Explained

 

When we benchmark our video cards and look at the graphs, we aim to get to a certain level of FPS which we consider playable. While many may argue that the human eye can't see over 24 FPS or 30 FPS, any true gamer will tell you that as we climb higher in Frames Per Seconds (FPS), the overall gameplay feels smoother. There are three numbers we're looking out for when it comes to our benchmarks.

 

30 FPS - It's the minimum number we aim for when it comes to games. If you're not dropping below 30 FPS during games, you're going to have a nice and smooth gaming experience. The ideal situation is that even in a heavy fire fight, the minimum stays above 30 FPS making sure that you can continue to aim easily or turn the corner with no dramas.

 

60 FPS - It's the average we look for when we don't have a minimum coming at us. If we're getting an average of 60 FPS, we should have a minimum of 30 FPS or better and as mentioned above, it means we've got some smooth game play happening.

 

120 FPS - The new number that we've been hunting down over recent months. If you're the owner of a 120 Hz monitor, to get the most out of it you want to get around the 120 FPS mark. Moving from 60 FPS / 60 Hz to 120 FPS / 120 Hz brings with it a certain fluidity that can't really be explained, but instead has to be experienced. Of course, if you're buying a 120 Hz monitor to take advantage of 3D, an average of 120 FPS in our benchmark means that in 3D you will have an average of 60 FPS, which again means you should expect some smooth gameplay.

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