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NVIDIA GeForce GTX 285 in Tri-SLI Tested - Benchmarks - Left 4 Dead

We pack three GTX 285s into our test bed and see how Tri-SLI is running these days with the latest NVIDIA card.

| NVIDIA SLI Articles in Video Cards | Posted: Jan 26, 2009 5:00 am

Left 4 Dead

 

Version and / or Patch Used: Latest Steam Update

 

Timedemo or Level Used: Custom Timedemo

 

Developer Homepage: http://www.valvesoftware.com/

 

Product Homepage: http://www.l4d.com/

 

Buy It Here

 

 

Left 4 Dead uses the latest version of Valve's Source engine, with improvements such as multi-core processor support and physics-based animation to more realistically portray hair and clothing, and to improve physics interaction with enemies when shot or shoved in different body parts. Animation was also improved to allow characters to lean realistically when moving in curved paths.

 

Rendering and artificial intelligence were scaled up to allow for greater number of enemies who can navigate the world in better ways, such as climbing, jumping or breaking obstacles. Lighting has been enhanced with new self-shadowing normal mapping and advanced shadow rendering that is important to convey information about the environment and player actions.

 

NVIDIA GeForce GTX 285 in Tri-SLI Tested

 

Under Left 4 Dead we can see that we hit a bit of a brick wall around the 100 - 110 FPS mark when moving to SLI and Tri-SLI.

 

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