"TAKE-TWO" content on TweakTown - Page 1
We found 67 items for the tag: TAKE-TWO
Take-Two buys Gearbox for $460 million
Gearbox Entertainment is officially spinning out of Embracer Group as Take-Two Interactive offers $460 million in stock to acquire the Borderlands dev.
Grand Theft Auto V ships 190 million copies, surprises Take-Two once again
Grand Theft Auto 5 continues its sales streak by breaking over 190 million units shipped worldwide, pushing total GTA franchise sales to 410 million.
Take-Two discussing more film adaptations after BioShock and Borderlands movies
Take-Two Interactive CEO Strauss Zelnick says the company is 'in discussions' for more film adaptations of its game IP, but they will be 'very careful'
Rockstar basically made its own Game Pass subscription
Rockstar Games is effectively transforming its GTA+ subscription into a fully-fledged Xbox Game Pass-like model with rotating free games and content.
Take-Two explains benefits of putting games on subscriptions like Game Pass, PlayStation Plus
Take-Two Interactive President Karl Slatoff comments on adding games to subscriptions like PlayStation Plus, says that it's an economic opportunity.
Take-Two CEO Strauss Zelnick wary of pursuing video game film adaptations
Take-Two Interactive CEO Strauss Zelnick is very wary on trying to adapt a significant amount of the publisher's mega-hit IP into films and shows.
Mobile leads Take-Two revenues, physical sales made less than 5% of earnings
Following its $12.7 billion merger with Zynga, Take-Two Interactive now makes most of its revenues from mobile gaming and physical is below 5% of revenue.
AI is a rising tide for interactive entertainment, Take-Two CEO says
Take-Two Interactive CEO Strauss Zelnick believes AI could make games development easier, but effects will be short-lived as devs focus more on quality.
Games market is 'certainly more challenging' now than in 2020-21, TTWO CEO says
Take-Two Interactive CEO Strauss Zelnick says that the video games market in 2022-2023 is much tougher than it was during record-breaking 2020-2021 years.
Take-Two executes $50 million 'cost-reduction program' with company layoffs
Grand Theft Auto parent Take-Two Interactive has executive its cost-saving plan with layoffs in its Private Division indie games publishing label and more.
Rockstar to end lawsuit with fans that reverse-engineered Grand Theft Auto
Take-Two, the publisher behind Grand Theft Auto, is moving to settle a lawsuit between itself and fans that reverse-engineered GTA3 and Vice City.
Grand Theft Auto publisher pledges more support for Microsoft-Activision merger
Grand Theft Auto publisher Take-Two Interactive has no concerns about the $68.7 billion Microsoft-Activision merger, says 'this business is fragmented'
Take-Two lists subscriptions, streaming, and Web 3.0 as growth opportunities
Following its combination with Zynga, Take-Two Interactive is now targeting multiple emerging markets for growth opportunities like Web3 and game subs.
Take-Two: Game Pass day and date releases are a lost opportunity for publishers
Xbox Game Pass' day-and-date releases are a 'big missed opportunity for publishers,' GTA parent company sides with Sony's idea of game subscriptions.
GTA 6 leaker did not steal important assets, leak will not affect development
The recent Grand Theft Auto 6 leaker did not still GTA 6 assets or documents from Rockstar Games' servers, Take-Two Interactive CEO Strauss Zelnick says.
Grand Theft Auto publisher describes pitfalls of subscriptions
Take-Two Interactive CEO Strauss Zelnick delivers interesting comments about subscriptions that could in theory be applied to the video games market.
Zynga + Take-Two: What's next for the GTA publisher's mobile expansion
Take-Two Interactive says it has no plans to make mobile ports of all of its IPs and games and will be 'very selective' on which games come to mobile.
Take-Two CEO discusses possible acquisition by another company
Take-Two Interactive CEO Strauss Zelnick discusses the possibility of the Grand Theft Auto publisher being acquired by another bigger entertainment giant.
GTA 6 leak confirmed real, one of the biggest leaks in gaming history
The recent Grand Theft Auto VI leaks have been confirmed as real, and Rockstar Games is absolutely devastated as source code and footage circulate.
Rockstar games like GTA to make less than $1 billion this year
Take-Two Interactive predicts that Rockstar Games titles will make less than $1 billion in net bookings in Fiscal Year 2023, indicating no GTA 6 release.
Take-Two: Red Dead Online is among the biggest digital worlds on earth
Red Dead Online is among the largest, most dynamic and entertaining digital video game worlds on earth, Take-Two CEO says.
Grand Theft Auto CEO on NFTs, blockchain: 'It's not going to end well'
Take-Two Interactive CEO Strauss Zelnick thinks digital real-estate NFTs have no inherent value if the entertainment isn't there.
Take-Two merges with Zynga, creates massive new gaming powerhouse
Take-Two Interactive has officially merged with Zynga to create one of the industry's largest new mobile & premium gaming empires.
Take-Two's $12.7 billion merger with Zynga expected to close tomorrow
The $12.7 billion mega-merger between Take-Two Interactive and Zynga is expected to close tomorrow and open up new horizons.
GTA remastered trilogy sales drop to less than 1 million
Controversy may have significantly impacted sales of the new Grand Theft Auto trilogy remaster collection throughout early 2022.
Take-Two's $12.7 billion Zynga merger may close later this month
Take-Two Interactive's massive $12.7 billion merger deal with Zynga is expected to close later this month, possibly on May 23.
Take-Two's microtransaction terminology now includes NFTs
Take-Two Interactive's definition of Recurrent Consumer Spending now includes NFTs alongside microtransactions and subscriptions.
Most of Take-Two's awards are based on stock, not microtransactions
75% of Take-Two Interactive's restricted stock unit rewards are based on stock price performance, not microtransaction boosts.
'Exciting releases' will help make Take-Two earn $3 billion this year
Take-Two expects to make at least $3 billion in net bookings during FY23, not to be confused with GTA 6's FY24's possible launch.
Some of Take-Two's 62 game pipeline could be delayed or cancelled
Take-Two Interactive's 62-game pipeline could include delays or outright cancellations and new updates will be given in Q4 call.
Take-Two's $12 billion Zynga buyout is largest in video games history
Take-Two Interactive makes history with the largest video games acquisition of all time with its $12.7 billion proposal for Zynga.
NBA 2K, GTA could get NFTs soon as Take-Two expresses interest
Grand Theft Auto and Rockstar parent company Take-Two Interactive is interested in NFTs, but only if they're regulated and honest.
Over half of Take-Two's 62 game pipeline is new IPs
Take-Two Interactive is cooking up a ton of new IP and franchises to help offset the unpredictability of hit game series.
Mafia dev's new game Volt cancelled, was in the works since 2017
Mafia developer Hangar 13 was making a new game called Volt, but the project has been cancelled by publisher Take-Two Interactive.
GTA Trilogy remaster gets rated in Korea, may release in November
Grand Theft Auto Trilogy Definitive Edition has been rated by the Korean Game Rating and Commission board, may launch in November.
GTA V's delay won't affect Take-Two's $3.14 billion earnings forecast
Grand Theft Auto V's significant 5-month delay hasn't affected Take-Two Interactive's current $3 billion forecast for FY22.
Epic freebie help GTA V earn $984 million throughout 2020-2021
The Epic Games Store freebie helped push Grand Theft Auto V's revenues to their second-highest point since launch in 2013.
GTA V on next-gen likely to cost $69.99 on PS5, Xbox Series X/S
Based on Take-Two's comments on $69.99 next-gen games, and Rockstar's royalty program, GTA V may cost $69.99 on PS5/Series X.
Take-Two Interactive will release 62 games in the next 3 years
Publisher Take-Two Interactive wants to release a whopping 62 games by March 2024, including mobile games, sequels, new IPs, more.
Nintendo made 15% of North America's gaming revenues in 2020
North America's gaming market made $42.83 billion in 2020, and here's how some of the industry's top publishers contributed.
Take-Two says it won't increase game remasters for PS5, Series X
GTA V remastered is coming to PS5 and Xbox Series X/S consoles, but Take-Two doesn't have plans to increase its remastered slate.
Take-Two CEO still not sold on subscriptions, game streaming
Despite its brief stint on Game Pass, don't expect to see Take-Two make its own Uplay/EA Play-style subscription any time soon.
Take-Two to buy Dirt 5 dev Codemasters for $973 million
Take-Two Interactive might buy racing game gurus at Codemasters for roughly $973 million and establish a foothold in the genre.
Microtransactions by the billions: Top-earning games companies in 2019
Live services rake in billions every year, and these companies benefit tremendously from them.
Take-Two is working on 93 new games, but not all of them will release
Take-Two warns that not every game in its huge 93-title pipeline will actually launch.
Take-Two breaks $3 billion in revenue, sets new all-time high
Take-Two rides strong digital surge to record earnings, physical sales halved from last year.
Take-Two earnings slip 25%, but microtransactions and digital are up
Take-Two's total net revenues down 25% YoY thanks to Red Dead Redemption 2's absence in 2019, but microtransactions and digital revenues are up.
Take-Two teases huge pipeline of games and sequels
Take-Two is still investing big in sequels and huge new IPs.
Take-Two has the 'strongest new game pipeline in history'
Rockstar Games parent company Take-Two is working on tons of new projects, including sequels and new IP.
GTA parent company isn't worried about lootbox regulation
'Lootboxes aren't material to us, they're a very small part of our business.'